Compared to D1 and to pc, console recoil is ridiculous.
Hand cannons are basically 180, because the others are so unstable you need some serious thumb workout to hit the 3 precision shots.
Auto rifles and smgs are so inconsistent that you’re not fighting your enemy, you’re fighting the recoil.
This weapons don’t stand a chance against 180 hc, pulse rifles or shotguns.
Recoil must be fixed.
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The insane recoil and reticle bounce on console is used to cover up the copious amount of aim assist in Destiny. Destiny 2 has more aim assist than any shooter I have played in a very long time. If the recoil and bounce did not exist, you would actively get to see just how much the assist is actually aiming for you on most weapons. If they toned down the recoil, they would need to half the current aim assist values. This would make half the playerbase miss their shots, not be able to compete in crucible, and possibly not be able to complete most content. I definitely have advocated this change for a long time, and it would definitely help console reach closer to what I see on PC now that I have switched permanently. TL:DR Be careful what you wish for. Recoil is covering up the extremely strong aim assist in D2, and lowering the recoil would mean they would need to reduce aim assist... this would actually be bad for about half the playerbase.