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Destiny 2

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Edited by A Tigerstorm: 10/4/2018 8:35:27 PM
23

Fan made exotics: Part 1 (WEAPONS)

These are what I made in my spare time. Read them in your own spare time, if not, that’s fine. Part 2: https://www.bungie.net/en/Forum/Post/248983388/0/0 Intorum Rage “-Sooooo...where’d you find this gun? -Eh? Why?! -Just curious......” Exotic Pulse rifle -Reload Animation: Pulse rifle -Rate of Fire: 450 rounds per minute -Stability: 70/100 -Range: 40/100 -Handling: 55/100 -Reload: 40/100 -Magazine: 39 Intrinsic Perk: Enrage: When critically wounded, this weapon will gain increased damage on precision hits Exotic Perk: Double Kills When critically wounded will heal you for a portion of your health, and grant a larger Magazine when you gain health and reload Revenge of Tavon “Tavon was a guardian of exceptional light, but when his death came it was painful. We shall remind them of his pain.” Exotic Auto Rifle -Reload Animation: Scout rifle -Rate of Fire: 600 rounds per minute -Stability: 65/100 -Range: 50/100 -Handling: 60/100 -Reload: 60/100 -Magazine: 45 Intrinsic perk: Tavon’s Vengeance: Double kills will grant you a small portion of super energy and refill a portion of the magazine Exotic Perk: Vengeance spreads: Triple kills generate a medium sized orb of light for your team (doesn’t work for you) Catalyst: Plus 10 Magazine and Perk “Dynamic Sway Reduction” -Catalyst is obtained by defeating enemies in strikes (30% drop rate) for the magazine boost, then you need 500 major defeats to get Sway Reduction Tempore Mythoclast (think of it like the lightrifle from halo 4) “...a unimaginable string of time, folded through the weapon. That power is then launched as...” -Model Design: Vex themed -Exotic Scout rifle, Solar Energy weapon -Reload animation: Veist Scout rifle -Rate of Fire: 400 when hipfiring, 140 when aiming down sights. -Stability: 96/100 -Range: 80/100 -Reload: 43/100 -handling: 55/100 -Magazine: 39 when hipfiring, 13 when aiming down sights Intrinsic Perk: Hip firing this weapon will fire a burst of three shots. Burst shots deal bonus body damage. Aiming down sights will fire powerful projectiles. Exotic Perk: Energy Overload: A random burst or shot (depending on the fire mode) will deal insane amounts of damage, but can only happen once every magazine. Aiming down sights allows for enemies to be highlighted -Catalyst: Acquired from triumphs in Gambit. Plus 30 reload and Hidden Hand -Obtained from completing quest which is dropped from a vex related strike or raid Cyclonic Warp “You never forget your first tornado.” Exotic Linear Fusion rifle, Arc -Reload animation: Custom -Rate of Fire: 20 -impact: 99/100 -Range: 80/100 -Stability: 30/100 -Reload: 30/100 -Handling: 40/100 -Magazine: 1 Intrinsic Perk: Cyclone: When this weapon destroys a high value target (yellow bar enemies or players) you gain additional reload speed. Exotic Perk: Tornado Alley: Precision kills increase movement speed, and have a chance to spawn a tornado of a random element based on the enemy it kills. -Catalyst: Acquired from raids. Plus 50 reload Byronic Adventure “Someone need a hero?” Exotic Scout Rifle -Reload Animation: Pulse rifle -Rate of Fire: 200 -Stability: 55/100 -Range: 70/100 -Handling: 55/100 -Reload: 55/100 -Magazine: 20 Intrinsic Perk: Adventurous!: This weapon is full auto, and fires faster and faster when holding the trigger with a minor damage penalty when firing at max speed (Max Speed is 360 rpm) Exotic Perk: Running Fun: As the Magazine gets lower, you have a chance you have extra ammo in the next Magazine (20-27) Yapclicks Trusty Do-gooder “Kill em! Kill em dead! -Five minutes later.... We sorry! We sorry! -30 seconds later... Not so sorry!!!!” Exotic Kinetic Sidearm -Reload animation: Custom -Rate of Fire: 280 -Stability: 30/100 -Range: 70/100 -Handling: 90/100 -reload: 30/100 -Magazine: 20 Exotic Perk: Swarm them!: When using this weapon against high priority targets, you gain increased reload speed, stability, and even more range -Intrinsic Perk: Welcome back!: Dying will cause a small flash bang (mild flash) and respawning will also trigger this flash. Extra glimmer (5% more) drops when using this weapon. Thorims Luck “Thorim was strong and wise. The dragon ate his hand, he lost his strength. But not his wisdom” Exotic Energy Hand cannon, Arc Reload Animation: Sidearm -Rate of Fire: 130 rpm -Stability: 48/100 -Range: 57/100 -Handling: 70/100 -Reload: 70/100 -Magazine: 9 -Intrinsic Perk: Wisdom: When dealing damage, one of your shots has a chance to refund all the ammo you’ve spent back to your Magazine -Exotic Perk: Dragon Bite: When you receive a full magazine from Wisdom, you have a chance to gain a damage boost for the first 3 bullets Eao’s Fire “Burn the world to a crisp, oh wielder mine.” Exotic Power weapon, Trace rifle (like a flamethrower), solar Reload Animation: Grenade launcher -Rate of Fire: 1000 rpm -Stability: 40/100 -Range: 50/100 -Spread of the flame: 68/100 -Handling: 40/100 -Reload: 50/100 -Magazine: 90 -Intrinsic Perk: Fire Breath: Leaves a cone of burning fire. Ammo reserves increased -Exotic Perk: Burn the World: Creates a large area of Fire, burning anything inside it when destroying a major target. Lasts for 5 seconds Vintana’s Savior “The Vex are coming for me...Osiris has not returned, and Brother Vance is still annoying...but I have hope now” Exotic Energy Pulse Rifle, Solar Reload Animation: Auto Rifle -Rate of Fire: 390 -Stability: 80/100 -Range: 35/100 -Handling: 50/100 -Reload: 40/100 -Magazine: 39 -Intrinsic Perk: Vex Defense: When Killing a vex target, it has a chance to spawn a oracle that will shoot arc energy at nearby enemies -Exotic Perk: Killing any enemy besides vex, you have a chance to gain a small overshield. Does not apply to PVP Scylla of Effrideet “She had an eye for high value targets. Whenever she fired, an enemy of the city had died.” Exotic Sniper rifle, Kinetic -Rate of Fire: 90 -Range: 60/100 -Stability: 55/100 -Handling: 77/100 -Reload: 54/100 -Magazine: 5 -Intrinsic Perk: Keen eye: Radar stays active when aiming down sights. -Exotic Perk: 2 Rapid Precision kills grant truesight (aka seeing through walls) while scoped. Lasts for 5 seconds The First Curse “Is when death becomes an afterthought...” -Reputable Titan to Fallen pirates Kinetic Exotic Hand cannon -Rate of fire: 110 -Stability: 30/100 -Range: 95/100 -Handling: 66/100 -Reload: 50/100 -Magazine: 8 shots Intrinsic Perk: First Sister: Precision kills will refill a portion of the magazine, and grant a large range boost. Majors take bonus damage. Enemy players unaffected by that extra damage. Exotic Perk: When the First Curse is shot, it has a chance (30-50%) to have no damage dropoff. -Obtained from a questline The Last Word “Yours...not mine...” -Renegade hunter Shin Malphur to Dredgen Yor Kinetic Exotic Hand cannon -Rate of Fire: 180 rpm -Stability: 90/100 -Range: 36/100 -Handling: 66/100 -reload: 55/100 -Magazine: 8 shots Intrinsic Perk: Second Sister: Full Auto, when this weapon is fired down sights you gain extra range. Hip firing the weapon will be pinpoint accurate and have a 30% precision modifier against enemy AI Exotic Perk: Precision kills give buff “Sharpshooters trance”. Sharpshooters trance increases reload speed, handling, and aim assist. Lasts for 5 seconds. -Obtained from a quest line Raze Lighter “Originally forged from one of three shards of Oryx’s sword, this weapon was recovered from the Towerfall by Lord Shaxx” Exotic Solar Sword, Power weapon -Archetype: Adaptive frame, press RT to do an uppercut -Efficiency: 60 -Defense: 60 -Magazine: 55 -Intrinsic Perk: Holding Down RT will supercharge your next uppercut, dealing massive damage. Consumes one ammo for every second held. Takes 1 second for a full charge. Full charges deal 50% more damage than a normal uppercut. Consumes 5 ammo for the full attack -Exotic Perk: A Sword Reforged: Whenever this weapon picks up Power ammo, it will immediately supercharge your first attack (taking it from power boxes in PVP or public event flags does not trigger this effect) Lights Secret “It’s surface blazes bright, masking shadows below...” -Unknown entity to Guardians who ventured into the Ascendant Plane Exotic Solar Sword, Power weapon -Arctype: Aggressive frame, Press RT to slam the ground in front of you -Efficiency: 70/100 -Defense: 60/10 -Magazine: 50 Intrinsic Perk: Fireborn: Slamming the ground has a chance to create a sunspot, that damages enemies (60% of a sunspot) Exotic Perk: Hidden Shadow: Killing an enemy with the power slam has a chance to change the damage type and sunspots to that of void for 10 seconds Catalyst: Sunspots are larger and do more damage Shaxx’s Triumph “Enjoy yourself Guardian!” Exotic Arc sword -Adaptive frame -Efficiency: 55/100 -Defense: 55/100 -Magazine: 38 Intrinsic Perk: Mayhem: Killing a Target will have a 43% chance of granting either super, grenade, or melee energy. 50% on a major enemy. Exotic Perk: The Crucible Burns: Blocking has a chance to grant you bonus ammo Deathbringer (think of it like a double barrel shotgun) “There came a day when the Slayer of Gods could only rely on a single weapon. A shotgun seems to fill that role” Exotic Shotgun, Kinetic -Rate of Fire: 20 -Stability: 40/100 -Range: 50/100 -Handling: 60/100 -Reload: 60/100 -Magazine: 2 Intrinsic Perk: When both shells have been shot, you reload both shells at once. Pressing RT and LT at the same time will fire both shells at once. Move faster with this weapon. Exotic Perk: When both shots are critical hits, you gain a damage bonus for the next critical, and gain extra ammo on pickups -Catalyst: Plus 30 reload speed, and 25 aim assist

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  • Edited by Forcer X99: 10/4/2018 11:54:00 AM
    The future is now (exotic SMG) All information * gun and stats. - Name: The future is now Slot: energy Element: void Description: "Humanity made history across our solar system when we landed on Mars. But when our astronauts first saw the traveler and watched as it created rain on the desert planet history was made, across the universe."- The Russian president during 2XXX Exotic perk name 1: it's time Ability: each critical shot returns ammo to the mag and causes explosive damage. Exotic perk name 2: light ammo Ability: each kill in pvp or on major/ultra/ any precision kill, drops a rift that reloads omolon weapons and SMGs and grants empowering Perk 1: light weight Perk 2: tactical mags Perk 3: rampage stats after perks Magazine- 35 Impact- 50 Range- 60 Stability- 80 Handling- 75 Reload speed-80 RPM- 600 Look: a chrome PPSH-41 with a void drum mag and made by the omolon foundry * Full lore tab —————Source unknown———— “One small step for man, one giant leap for mankind,” -Neil Armstrong This quote back then, before the golden age and collapse, was the beginning of a dream. It set a goal for us, to become greater than our ancestors and defy our whole existence. To set a sight upon the sky and find stars the with rolls written in. When the traveler arrived everything changed. Our old goals were no longer long term goals for another many of generations, but something we could do now! Whether you believe the traveler is the killer of billions or savior of millions, we can all agree that its powers helped us grow into what we are today. We are magnificent, munificent, giving the gift of the citizens who wish on em, lifting them up to see all we protect, created, and to what the future holds. A golden age to control your faith is all the wage. Flip the script, fold the page, this is it, behold the stage. We made the maps, but faced the facts, everything we’ve obtained just may collapse, and collapse it did. “The future is now, we must make each day better than the last.” “Each day we’ll regrow and one day we’ll return to the golden age, no matter the cost we will prevail.” * How to acquire: exotic quest * Quest name: The old future - Step 1: obtain a old burnt omolon weapon manual randomly from completing vanguard bounties - Description: “It’s a old manual for a weapon, maybe Banshee-44 can do something with it.” - Step 2: Bring manual to Banshee-44, and wait till Wednesday - Description: “I brought the weapon manual I had received from the vanguard to Banshee, he said that he’ll take it to the Omolon team and see what they can do.” - step 3: Get kills with energy SMGS in any activity (750 total kills) - Description: “Omolon would like to gather some data from the use of energy SMGs to help with the process on the weapon,” -Banshee-44 - Step 4 Return to Banshee-44 - Description: “I have gathered enough information, I should return to Banshee to work on the weapon.” - Step 5 Kill fallen till omolon weapon parts drop (5 yellow triangles drop) during scavenger missions, and complete 10 scavenger missions - Description: “This is all the information I’ll need. But, I short on the parts that I need. None of the foundries sell these parts anymore. These parts were made in the EDZ, before the read war. Maybe you can scavenge some there,” -Banshee-44 - Step 6 Return to Banshee-44 and wait to Wednesday - Description: “Banshee-44 has gathered all the parts he needs. Now, we wait until Omolon return the updated kit.” - Step 7 Acquire weapon manual from Banshee-44 - Description: “Omolon has sent back the weapon, I should head to Banshee and receive it.” - Step 8 Level up Banshee-44 (5 times) and dismantle omolon weapons (25) - Description: “Banshee requires more support to his foundry to keep supporting the project, and will also need Omolon weapon parts.” - Step 9 Buy fuel cell container from Amanda Holiday (20k glimmer), pure void from Xûr ( 15 shards) and a beginning frame from Tyra Karn (15k glimmer) - Description: “Banshee now has a request for some very specific parts, I believe I know some people who have the supplies I need.” - Step 10 Return to Banshee-44. Donate 50 mod components, 100 weapon parts, and 35 weapon telemetry to support Omolon’s work - Description: “I have run out of supplies, again. Each one of these test is costing me more and more. If you could donate some supplies, it would really be appreciated,” -Banshee-44 - Step 11 Wait till Wednesday and acquire test weapon “TFIN-mk1” - Description: “Omolon said the shipment will arrive on Armsday. It will be a prototype they want you to use in the wild, against humanity’s enemies,” -Banshee-44 - Step 12 Get 500 kills and 250 precision kills during patrols/ adventures -Description: “Test the weapon.” - Step 13 Complete quest mission “Future rising,” in the EDZ - Description “The fallen have recently taken out some of our supplies, probably as revenge for what you did. Can you do us a favor? Avenge those we lost!” -Omolon CEO - Step 14 Complete quest mission “Supporting the future,” in the EDZ. - Description: “Thank you for all the help, guardian. But, it appears we have angered the fallen. There’s a weapon shipment in the EDZ and the fallen plan to attack it, make these fallen pay,” -Omolon CEO - Step 15 Return to Banshee-44 and wait till Wednesday - Description “That should be it guardian, now wait till Armsday to receive your brand new weapon,” -Banshee-44 - Step 16: last step Pay 20 legendary shard fee for your brand new weapon. - Description “Your new weapon has arrived “The Future is now,” now all you have to do is pay a small fee. I mean, this thing has cost me a lot to make, it would be help support me and hopefully help us make more weapons like this,” -Banshee-44 * Catalyst - acquired The catalyst is acquired by paying 125 legendary shards to Xûr - unlocked Unlocked by destroying 50 void shields, completing 25 patrols, and ranking up gunsmith 10 times with the weapon equipped - ability “One more tomorrow.” Rift now grants healing and lasts longer, and destroying any shield type causes an explosion * Ornaments - ornament 1: Setting a new A Black version with bright purple glowing lines on the weapon (Obtained from Xûr, 50 shards) - Ornament 2: void future A solid void version of the weapon with gold lining (Obtained from Eververse) - Ornament 3: old school WW2 PPSH (Obtained from finishing the quest)

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