Just sharing my thoughts. would love to hear what you guys think though.
Earlier today I was browsing the forums and saw a bunch of 'crucible is broken'. I thought it couldnt be that bad as I had played crucible the day before and enjoiyed my time. So I just started playing Destiny 2 grindin that heroes armor. I thought it was better to do the FORCED CRUCIBLE WINS now since theres triple points on Iron Banner.
I played for hours.
didnt win a single match
didnt have fun
got disconnected 3 times
But what pisses me off the most is the fact that I couldnt just quit playing because you NEED 5 wins for the armor. Not only are you forced to play something only 5% of the community enjoys, but you need to also win, something which is completely decided by if the enemy team uses graviton and antiope. Crucible is incredibly unpredictable and making someone play for wins when their skill barely decides if they win
I hope Forsaken changes things. I really do. Please dont let us down bungo.
Edit: it sounds like im a peasant no skill pve player. Im not. Im mainly a pvp player. Id say im perhaps a bit above average. So why complain? Because right now your skill doesnt matter.
-
I hope flinch and heavy recoil aren't the dominant factor in any engagement from pve to pvp Let players prove themselves and allow fast paced self determined outcomes like halo allows. Don't have flinch do all the work or any other uncontrollable mechanics to hinder skilled play Tldr; get rid of low skill gap mechanics