It doesn't make it faster if half the team keeps dying because of it. Like when one guy runs through and leaves all the sword knights in the exit doorway to block whoever is trying to follow.
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It's just as bad if the strike takes longer than it has to because one guy wants to frolic around and slay every last mob.
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I hear ya. I'm just saying if one guy runs forward and triggers all the mobs it screws his teammates and often takes just as long.