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#feedback

Edited by Spawn: 6/30/2018 12:49:51 PM
24
24
Eden

Please Fix/Change Burst Sidearm ADS Accuracy:

Got the new raid Sidearm, Last of the Legion last night, and wanted to compare it to Last Hope, since I was debating on running it with Graviton Lance as a new setup. Hopped into a private match to shoot at some walls and test the recoil patterns, and discovered something interesting. Burst Sidearms are far more accurate and have a much tighter spread when you hip fire compared to ADS. I get that Sidearms are meant to be close range weapons, but aiming down sights should make you [i]more[/i] accurate, not less accurate. Burst on the left is hip fire spread, burst on the right is ADS spread. Both were done using Last of the Legion with a stability masterwork at the same distance. When you ADS with a Burst Sidearm, the first shot goes where you aim it, but the second and third go way high. The distance is substantial enough that a player aiming at someone's head would miss the second and third shot. This means the most effect way to use a Burst Sidearm is to hip fire, or to aim at someone's chest and hope the second and third bullets hit them in the head. This, in my opinion, is why Burst Sidearms have felt so inconsistent for me over the past few months. If this is intentional, please change it. If it is unintentional, please fix it. [b][u]EDIT:[/u][/b] Tested out some more Sidearms. Left spread is hip fire, right spread is ADS. [url=https://screenshotscontent-d5002.xboxlive.com/xuid-2533274839790189-private/6a4e720c-aa4e-48c5-a96b-27b380c39d32.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=ZQDiX1%2FQXqMxDYTHhT9XpsAVNV%2F%2BUHL4BY8Fiv2IvpQ%3D]Last Hope[/url] [url=https://screenshotscontent-d5002.xboxlive.com/xuid-2533274839790189-private/68bbef52-396b-40f0-894a-d0fc883461d0.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=4qUzEUrDMe3VJZc5K1aOdvHNyp%2FmUJ%2BPoOOEAzpXek8%3D]Traveller's Judgement 5[/url] [url=https://screenshotscontent-d4001.xboxlive.com/xuid-2533274839790189-private/76a7474f-d00b-4935-8c31-ebf1d748f35a.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=7yNliDArLW1jM6d0C%2B%2BMFonYWgf%2BrO%2F6ZAKcyNgWwCQ%3D]The Fool's Remedy[/url] [url=https://screenshotscontent-d3002.xboxlive.com/xuid-2533274839790189-private/836819dc-2da2-47c1-a3bd-ae97d1a3f7c1.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=qNh2e%2BoDnjctd2ZW2BZ%2FpL3carV8yLFvbakyQ%2FqzjrY%3D]18 Kelvins[/url] As you can see, Last Hope is the most consistent, but is definitely still affected. Also, this is a problem that only affects burst sidearms, since full auto and single shot Sidearms appear to have correct recoil spreads from what I can see. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • It would make since if some were "hipfire" guns and others were "ads" guns. By that I mean if some held better of one over the other. As is sits though, it is odd. Side note: I personally find it odd that a shotguns spread is narrowed when aiming (for almost every game). Somehow aiming magically tightens the pellet spread. Would make a nifty [u]perk[/u], but not the standard. It's just off to me. Maybe I'm the only one?

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