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#feedback

6/7/2018 6:04:19 PM
4

Why Level Advantages in Trials and IB?

I essentially didn't start playing D1 until the announcement of D2 (took a 3 year hiatus from D1 after the first month or two of release). I never got into PvP until I had to, but my question is.. - Why is Level Advantages in Iron Banner and Trials such a common demand amongst the community? What's the the pros of it? - From my point of view, someone who rarely plays it but would eventually like to enjoy it, it seems like that puts Players at a disadvantage unless they play the game and it's endgame activities regularly. In that aspect of gameplay it should be "casualized". You should be put at an even playing field against a team. A player with more skill than another should not be at a disadvantage just because his/her Power Level is lower than the other. A player with less skill than another should not have the upper hand just because they have friends/group that help them through raids and etc. every week. - I'll keep an open mind and listen to your feedback since I'm new to the whole Level Advantages in these activities, but I really don't see any pros to this. You want everyone to enjoy said content, but the upper % of players will always have a handicap in their favor. How is that reasonable? - Thank you in advance for any responses

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  • I never did like it before in D1. For Trials, it would make sense, because that is more competitive, but IB it was dumb IMO. Ultimately it makes it more frustrating, since you can be emptying a clip in someone and nothing really happens, only to find out their power level is 15 higher than you and that's why you are hardly doing any damage to them. Makes it more about stats and less about skill.

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