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Destiny 2

Discuss all things Destiny 2.
5/18/2018 1:30:48 AM
66

What is up with the Darkness Hints?

<Hopefully, most of you have seen the end credits scene of D2 by now. Most have seen the physical form the Darkness has taken... and the fleet in its thrall. The true will call IT what it is, the Queen of Final Shapes... the Titanomach. The trolls will tell you it's more reskins. The uninformed will say it's the Hive or Savathun. The heretics (the nice way of saying... no I'm not telling what I meant) will say it is the Vex... but I know... But do we know what lives in those ships? No... but we have ideas... and the hints towards it are... odd. There are a ton of questions about the Darkness that all spawn from a WIDE variety of things. From short, seemingly insignificant quotes, to actual concept art being a BIG RED FLAG. So... why and how? That concept art I'm referring to: https://cdna.artstation.com/p/assets/images/images/007/415/032/large/mark-kolobaev-bungie-concept-artstation.jpg?1505983337 Is that a pyramid ship in the background? If this is the Darkness, why does everything look so... HUMAN? Why are there human hieroglyphs on the walls? Why are there man-made maze patterns on the banners? Is that the Traveler in the middle? Why are those maze patterns in the Cradle on Io? How did they get there? The Darkness and the Light transformed the system. Those with the Light stayed the same. Those in the middle became the Awoken. Those in the outer system became the Jovians. If the Darkness transformed the Jovians, then why does Xur, a Jovian, say the Nine did it? How come none of the Jovian moons we've been to have ANY life on it besides Cabal, Hive, Vex, and Fallen? Where are the Jovians? Why does Light hurt Xur? Why do the Nine consider the loss of Light a blessing? What the -blam!- is the Third Spire? What changed the Emissary? What did the Nine find at the EDGE? What is at the Corona Borealis constellation? What EXACTLY killed all of the Sub-Warminds? How did they die? Are they even dead? What was the shadow that Osiris saw in the Dark Future? Where does the Darkness reside in the Ascendant Plane? How did the Darkness get a ship- no, MULTIPLE ships? Why do Xur's eyes glow yellow? What the -blam!- even is the Io Cradle? Why are the Taken attracted to the Light like moths? What is she running from? The Subminds and even Rasputin fired a SHIT TON of weapons at the Darkness, how come nothing damaged it? Do these ships have any other weapons besides one massive laser? How big are these ships really? Was the Darkness there sometimes to help the Hive? If the Darkness can harness and even give the power to Take, what else can it do? What are those shadow creatures in Cayde's Journal? Hallucinations? Real entities? What the -blam!- is going on here? https://mir-s3-cdn-cf.behance.net/project_modules/1400/7fca3758922683.5a0e1c7f321ea.jpg WHAT IS THE SIGNIFICANCE OF THE GLOWING EYES? Are the Jovians the secret race? Are the shadow creatures? ARE THEY BOTH? WHY IS EVERYTHING SO HUMAN AND HOW LONG HAS IT BEEN THIS WAY?>

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  • At the end...Darkness...Light....whatever will bet locked at a fuking paywall. Why not make a XXX swing video with all female characters? then lock at eververse? I will buy it.

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  • Supposedly Bungie has abandoned "The Darkness" as a specific entity/ enemy. As for the ships? Clearly we're going to go to war with aliens from Stargate.

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    • Edited by TotalDramaGamer: 5/23/2018 10:11:21 PM
      At some point I'm pretty sure they're being vague for the sake of vagueness. I've always viewed the Darkness as the Elder Scrolls would view a Daedric Prince (mostly). Something that is a literal entity but is also a philosophical enigma. For instance, Mehrunes Dagon is a literal daedric prince, but he exists as the embodiment of ambition. Molag Bol is another literal Daedric Prince, a being and a body, yet at the same time being the embodiment of Domination. The thing about the Daedra is that, since they are embodiments of intangible things, they are in fact immortal. Can they be killed? Yes. But are they dead? No. You can't kill ambition, or domination. Stave it off, have periods of peace, but it's always around. Such is why the deadra influence fluxes and wanes with the tides of mortal events, feeding off their realm of existence and which is most prevalent in the world at that moment. (This is a very loose and probably shady explanation, but it kind of portrays what I'm thinking.) The Darkness is sort of the same thing, but on an all encompasing level. I view Darkness as the embodiment of entropy, and the light as the embodiment of structure and stability. All things lead to entropy, as the Darkness affects all things, yet structure and order is a part of the universe. Entropy seeks to undo order, yet order always remains in small ways. Geological formations, gravity, universal constants. Stuff like that. We see this as the Darkness is often viewed as 'magic', defying the laws of order. It warps the minds and bodies of those it touches, while the Light enhances and heals. The Dark lives by dying and feeding conflict, the Light lives by stenghening and protecting and nuturing. Of course, the Traveler is also 'magical' by introducing new laws of order. But, regardless, they still eventually are learned to be constants, Light works in particular ways, and it can be learned like any natural physical law. Different, seemingling random, but time has proved that laws exist. But, just as the Light has its entity as the Traveler, I think the Darkness is also a real, living entity. Not in the form of an army, or a faction, but in the form of a large and unfathomable will. The Cabal, Fallen, Hive, Vex, all of these factions aren't 'of the darkness'. They are 'minions' of the darkness. That's very telling. They aren't darkness, but pawns of darkness. If you're a minion... you might not even know it. Such is the way of the pawns. I'm not sure if Bungie really grasps this ideology very well. I think they're starting to make the Darkness a 'bad guy/faction' rather than a 'twisted, entity driven reality'. A reality that must exist because Light exists. If light exists, dark then exists. How do you fight entropy? I don't think they know how guardians would do that. Actually... it's why I've always thought the Vex made the most sense. Since they want to control all things, and thus, live forever they are actually fighting against entropy, against uncertainity. Yet, if they're so strong, why don't they understand the darkness? Well... I think it's because they can't understand entropy. Or... rather... they can't coexist with it. They know entropy is to risk, and to risk is to die. The vex want to live forever, and as such, will eventually seek to destroy light and dark. We, surprisingly, actually see this in the CoO (the ONE thing that was actually telling) because it is a place without light or dark. Without entropy. The Vex win, and both the light and dark die. Why? Because the Vex don't need it. Which, of course, makes sense why the Darkness so adamently goes after the Vex (in its own way) with the Hive. The Hive NEED the darkness, that's their way of live. The strongest live on the edge of the sharpest sword, the edge of pure entropy. When everything dies, only one thing is certain, and that certainity is that you're still alive. So it makes sense why the Vex and Hive are famously at war a lot. Both want the polar opposite, and one supports the dark while the other is against it. -- But, that's way off topic. The point is that I think rooting the darkness into a 'enemy faction' would be a terrible idea. But they don't have any other idea that results in a 'win' for the Light. The story would be too long, too dark, and too complicated to be told in the way Bungie is telling the story. Sadly, that's going to reduce the darkness inevitably from what it once was.

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    • Edited by 10mm Socket (Timelost): 5/21/2018 2:59:52 AM
      [i][b]"There is much talk, and I have listened, through rock and metal and time. Now I shall talk, and you shall listen."[/i][/b] We need more of this, and more "Direct" Lore, if not direct explanation, then at least a Log book in the Tower By Ikora.

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      • The Darkness is the Traveller. The Black Garden is inside the Traveller. Bungo abandoned the "the traveller is a vex machine" plot line and the story has suffered ever since

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        • Edited by Element Ninja: 5/20/2018 10:03:53 PM
          As fun as it is to speculate, the fact is that the original creators of the Destiny universe have all or mostly all have left the Bungie company. What we will get will be but an inconsistent shadow of what was originally intended. It could be anything.

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        • Edited by MONKEYGOTRABIES: 5/18/2018 6:39:49 PM
          #LukeSmithIsAShitSpackledMuppetFart

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          • Edited by Fal Chavam: 5/21/2018 2:08:05 PM
            If I may be so bold:[url]https://www.bungie.net/en/Forum/Post/222863760/0/0[/url]

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            • "Your Traveler has a dark mirror" - Xûr

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              • I guess you could say that bungie is leaving us [spoiler]in the dark[/spoiler] [spoiler]I'm sorry I'll leave now[/spoiler]

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                • TL DR, get a life loser.

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                  • Didnt Luke Dipshit say ‘the darkness’ wasn’t a thing anymore when they retconned most of the D1 lore? Me thinks he did...

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                    • Dude. We are, and have been, in a Vex simulation. They took over milennia ago almost immediately after we created the Warmind. Rasputin created the Vex to protect mankind as he saw fit: with an advanced race of AI cybernetic biomechanisms. They quickly assertained humanity's fall and thus manufactured it. They protected humanity by destroying the biological life and preserving the intellegence in the form of a self replicating simulation.

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                    • Hey buddy I noticed somethings too. The Vex have similar statutes, except they hold what looks like those eye-orb thingies you see on Nessus. When rescuing Cayde on Nessus from the Vex teleported. The maze puzzles are all around the Io Cradle. Some even overlap. Which is really puzzling. You wouldn’t overlap them like that ya know? The Cradle itself seems to have a pattern imprinted on the tops of the pillar things. It also has three archways (with a probably fourth in the back where we can’t see) so something was meant to be coming or going from the Cradle itself. Also when at the Shard, you can see similar pillars [i]inside[/i] the Shard as we see at the Cradle. Oddly the Vex also have similar shaped pillars, inside Nessus. Bathing in the vapor of six suns. Cant remember if it was the same mission or another. That segues into the old Ghost Fragment: Ghost card. Where the Ghost says the “powers that be” fashioned what seems to be a throneworld-esque place that houses seven suns. A possible origin location for the Ghosts since they remember it. Hardy’s armor talks about Moon X cultists killing each other pre-contact. That weird temple? It looks human because it was made by humans most likely. A oddity I’ve noticed replaying the campaign is how the EDZ is walled in with a [i]road checkpoint[/i] and “forbidden” signs in German. Are we to think that during the Collapse they built that? The Shard supposedly didn’t come off till the climax of the battle. There isn’t any indication the Guardians of the Dark Ages did it. Why would they? Take those last three and put them together. To me seems that maybe the Collapse was two fold. The fight and the aftermath then something else happened that brought about the Dark Age. What do you think?

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                      • Darkness = Charlie Murphy

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                      • “The greatest trick the devil ever pulled was convincing the world he didn't exist.”

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                        • Really hope all of the concept art gets incorporate because it all looks sick

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                        • Who gives a -blam!- nerd. Game will still suck.

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                          • You started to sound like a crazy person at the end. I can image you pulling your hair out staring at your floor to ceiling cork board full of Polaroid photos of Luke Smiths birth and every piece of concept art ever released, fueled by caffeine.

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                            • I think you're probably on to something. Byf's latest video on the new Exo lore from Warmind quotes Grimoire card Rasputin 4 where Rasputin is interacting with the Exo Stranger. Byf points out that Rasputin refers to three different types of Exos: 1. One who was once dead (Guardians) 2. One of his (implying he had Exos under his control at some point) 3. One who belonged to IT (Darkness) To me this seems to point to the forces of the Darkness to be either partially or entirely made up of human-types. My guess is the Darkness will show up at the end of the final D2 DLC in a cutscene only and they'll be human.

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                              • As far as I'm aware darkness is the name given to all enemies of humanity

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                                • Is the first concept art for destiny 1 or 2?

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                                  • The darkness is nothing compared to yog sothoth. He shall consume all, even the deep fears him

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                                    • The Darkness is The Architects confirmed.

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                                      • The cabal coming back to earth to hide fifth element then flee when crushed in pyramid

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                                        • “The lore that can be named is not the true lore....” - Thompson & Stohl

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