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#feedback

Edited by Spawn: 5/13/2018 12:26:49 AM
93

Glory - Crucible Ranking is DUMB

Let me start by saying that the Valor ranking I understand and that it makes total sense. But the Glory.........it works on wins and losses and nothing else? I don't really see how that is fair for solo player's or how this style of ranking system made it into the game in the first place. If I get 20 kills with a high K/D and my team loses because of any variety of reason's (players AFK, players are multitasking/texting, players are new at the game, players are trying out new guns, etc) my rank goes down??? That's not really fair at all. Solo players already can't participate in Trials of Osiris because of no matchmaking but now solo players are getting penalized in quickplay as well. Not everyone has a dedicated all star crucible team they can always play with. I mean, even if I did, I'm up at weird hours so they might not always be available anyway. That would essentially put me in a predicament to where I would be better off NOT playing the game till they logged on so I didn't drop rank with randoms. Please reevaluate and make it more based on individual performance (combination of kills, assists, k/d, zone captures, crests secured, etc). That way everyone gets their fair share. ***Edit 1: To those saying that Glory doesn't apply to Quickplay, I realize my error. By "Quickplay" I meant any non-Trials crucible mode that has matchmaking... thank you for pointing this out. ***Edit 2: To all the nay sayers, I had a team in D1. But D2 generally sucked and people stopped playing. So I don't have as many people to play with as before, and the few I do are mainly PVE players. So I don't really see how that's my fault. If anything, it's bungie's fault. I simply asked for a ranking system based on personal performance. I don't see how I'm being hated on for that. I shouldn't have to go around trying to meet a bunch of randoms to get a good rank. The player I am today would be the same player I would be if I had a team. MY rank should depend on MY actions/performance. Not you trolls. Maybe the solution is adding a 3rd ranking system. One that is individual performance. That way everyone is happy. People in teams will still have their Glory. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • Yeah, I'm over it. Before the new missions came out there was nothing to do in D2 except PVP (and a lot of grinding to get the same reward each week! ...Ohhh, a fifth Shinobu's Vow? Uh, thanks?) I played PVP almost every day. Now PVP is trashed, too. It would be really easy to rank players by individual performance. There are websites that already do this! Bungie keeps pushing us toward this "dude bro football team" mentality by forcing us to find teams outside the game. The reality is, fewer people are playing the game, a lot of clans are dead, and most people have responsibilities and schedule conflicts that prevent friends from getting together to game. Plus, let's be real here: A lot of gamers are not into team sports or groups. That is why they game. Inside. Away from other people. Otherwise, they'd be out playing soccer. A lot of people avoid PVP anyway because if you do suck at it, it isn't fun. At all. It takes time to get good, and you need to experiment with different weapons and strategies (both individual and team playing) to get better. With the pressure to be ranked by team wins, nobody will want to play with random matches, and nobody will invite someone who isn't good to a team. Losses will create animosity between players, and anyone who isn't part of the elite will get shut out of pre-planned team building. (Rank may effect clan membership, too.) It will actually work against the "teamwork" meta Shaxx keeps barking at us about. If the ranking were individual, we'd be able to see our progress and areas where we need improvement, and when we play well, we'd get rewarded for it with a higher personal score, even when our team loses. I'm sure developers thought this would be a great way to build teamwork in the game, and draw more people to this game, but it's probably going to have the opposite effect. Sorry for the long-winded response, but as an almost daily PVP player, I think the way Bungie implemented this sucks.

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