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Edited by DuBChiri2: 4/5/2018 4:28:49 PM
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What if...they implement a system where the first of each weapon you get is static or one of their fixed premade rolls, but after the first the perks get randomized on each drop. This way a player like myself who only wanted that gun for a specific roll doesn't have to grind, unless they want to, to get a different variant of the weapon, but people who like to try out different variations don't get stuck to just one. For example: I really like the roll on old fashioned and I probably wouldn't change anything about it (except fix the paint) but for people who don't like it, after the first one drops, they can continue to grind for it except it is now randomized. I don't know how hard it would be to code, but something like that could work. Edit: a reforge system would work, but apparently people didn't like it in HoW? I remember some sort of complaints about it that it made it too easy to get certain rolls or something like that. I'm all for weapon customization, but I don't know how long people would stay interested in it because it's kind of the same scenario as now where you only need one of the guns and then probably no more than that.
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  • So let’s say that I never dropped Better Devils. One day it drops for the first time, with the original set roll. If I don’t like it, I can grind for another one, but after that it’ll be a different roll each time?

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  • Yeah, just like that. I like a lot of rolls on specific weapons and I personally wouldn't change them, but if people don't like it, they could always grind out another one to see that it's different (unless you are really unlucky and get the same roll back XD)

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