I always liked re-rolling weapons.
You were "customizing" a weapon you earned.[i] For you.[/i]
Every good FPS I've played is this way.
You earn something, then make it yours... what's not to understand why that's good?
Standardized tools within a game is ok, but Destiny is [i]not that game. [/i]
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Fu[u][/u]ck you mean customising? That shit was completely random.
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[quote]Fu[u][/u]ck you mean customising? That shit was completely random.[/quote] Yeah, it was random each time you rolled it. What ever perk co combination you stuck with was "custom" persey. No, you didn't choose the perks specifically but being able to change them was as close as Destiny ever got. If you played during that time, you know exactly what I mean.
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Yes, I've played since Dark below. And I know that this customization aspect was next to useless as; 1. there was nothing custom about it, and 2. The only roll people wanted was the god roll.
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Hey, if you don't like it that's fine. Not everyone's idea of a "God roll" was the same. There were, as an example, a number of sight options that a lot of people liked and I didn't. Some folks didn't like explosive rounds, some thought they were mandatory to make a weapon good. Anyway, it wasn't useless, and I thought it was great. The end.