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Destiny 2

Discuss all things Destiny 2.
Edited by FatalFantasy88: 3/20/2018 9:29:23 PM
105

Remember when games didn’t have DLC’s and gave you 100’s of hours worth of replay value?

Remember the Jak and Daxter Trilogy? God of War Trilogy? Spyro stories? Tony Hawk Pro Skaters? Kingdom Hearts series? . Those games took dedication, time, and a hellish amount of effort before there was “live” fixes and updates. Games needed to be near perfection to sell, so work out into it was at peak performance. . Do you feel accomplished playing Destiny 2? Did it ever make you have a revelation about life in a meaningful way? Can you say the developers and teams put all their effort into this game? . Edit 1: let me be clear I never insulted this game or series with what I said. I gave opinions and statements along with asking a few questions. Therefore to those who are misreading my intentions, here’s an old saying “If the shoe fits. . .”.

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  • It actually makes sense. Over time the scope of games has grown incredibly. Consumers now enjoy motion captured performances, 100s of hours of voice acting and assets/worlds that are infinitely more detailed, not to mention the far more complex AI, physics and systems in play. Games are also persistent and online and have to support a community of connected gamers years after launch. The cost of games has actually gone down over time since the cartridge days so what do you expect when the cost and scope of making games increases but the price doesn’t? The money has to come from somewhere. The reason why games seemed revelatory and life changing ‘back in the day’ is because you were in your teens and now that you’re out of those formative years in which media had a profoundly greater impact to your life, you cannot recapture those kinds of feelings. Disclaimer: I quit Destiny 2 because I think it is a shallow hamster wheel of an experience so do not interpret this as any kind of defence of D2z

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