Free to play should be allowed to sell loot.
Games that cost money should always have two pathways to loot, time played and $$.
English
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[quote][b]All[/b] Games that cost money should always have two pathways to loot, time played and [b]skill[/b].[/quote] fixed.
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[quote][quote]All Games that cost money should always have two pathways to loot, time played and skill.[/quote] fixed.[/quote]
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They should have at least 4 ways to loot more like. 1)pay cash 2)time played 3)in game currency 4)tied to achievements/Trophies. Hell even in game special events like Global events, Trial of the gods and so on.
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Love community events! Also most of what you brought up is kinda tied into "time played" but I can't disagree with anything you wrote.😁