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#feedback

Edited by A_dmg04: 2/28/2018 4:25:56 AM
20

Anyone tired of seeing the CMs having to explain or emphasize changes after the fact?

So Tuesday comes around, and with it comes the Nightfall changes and the new emblems. The Nightfall changes were, for the most part, something that was anticipated. The emblems in my opinion—although it's understandable to wish that something else was worked on instead—were a great idea and the stat tracking could've been the replacement for that sweet, sweet Grimiore score of D1. To me this update had everything good going for it. Until it didn't Now we have a normal Nightfall that has no modifiers, and we have emblems ([url=https://twitter.com/Cozmo23/status/968575711496646657]Victorius Veteran[/url] and [url=https://www.reddit.com/r/DestinyTheGame/comments/80oj88/prestige_raid_emblems_clears_are_not_retroactive/duxhpcq/]Glory of the Emperor[/url]) that don't even properly track the stats that the developers took the time to get these emblems to track. What I want to discuss is the fact that once again, we had to wait until we had the update in our hands and until people noticed and started to question and complain for our CMs to tell us (paraphrasing here) "Working in such a manner because reason X". I am tired of the reactive communication. Bungie stated that they were going to give us [url=https://twitter.com/A_dmg04/status/956663423797882880]proactive heads up[/url], and I was expecting it to last. What a fool I was. [b]About the No-Modifier Normal Nightfall[/b] In the 2/08 TWAB, the talking points from neither Tyson Green nor John Favaro explicitly stated that the old Nightfall modifiers were being removed, though with the removal of the time limit it was pretty obvious that at least the modifiers related to the time limit would be removed too. Favaro talked about the [b]new[/b] Prestige modifiers, but who would think that bringing in new modifiers for the Prestige difficulty would strip normal Nightfall of its own modifiers? Especially since as far back as I've played and remember (I started back in D1 between TDB and HoW) Nightfall has always had modifiers. One can argue that the removal of all modifiers was alluded to because of a sentence down towards the bottom of the TWAB: [quote]You can complete the normal Nightfall and get a score, or you can take on the Prestige Nightfall and ratchet up your score with some modifiers.[/quote] Nonetheless, I am disappointed that neither of these two individuals decided to explicitly state, "With these changes to the Nightfall activity, we are removing all modifiers from the normal difficulty Nightfall." [b]About the Kind-of Tracking Emblems[/b] I think a [url=https://www.reddit.com/r/DestinyTheGame/comments/80oj88/prestige_raid_emblems_clears_are_not_retroactive/duxmjll/]Destiny Reddit user[/url] really summed up my feelings on these emblems. Before this, I thought the developers at Bungie weren't giving the CMs the tools they need to succeed. Now I'm not even sure if the developers are giving themselves the tools [i]they[/i]need to succeed. Why weren't the issues with the new Crucible emblem and the Leviathan Prestige Raid emblem mentioned by [b]Senior Design Lead Tyson Green[/b] in the 2/22 TWAB? He had a chance to give us a heads up about the Crucible emblem and the Prestige Raid emblem and he didn't. Why didn't he? I think that as the Senior Design Lead, he would know the status of these kinds of developments. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • I know the people I play with hate that all modifiers were removed from both nightfalls and all you can do for prestige is reduce your light level and add a burn. Then the 6 points a second score loss that is on your scoring as well. Get it done at the 15:00 min mark, you’ve lost 5400 points (a little less since you haven’t kill someone in the first few seconds). I was under the assumption that it would be more like the scoring from the reef. Take too long start losing points. Not always be losing points and get less points as the timer counts up. Everyone I played with complained about it as soon as it started. And they had no complaints about the old nightfall system at all. One run of regular nightfall all my friends who still played D2 were done. They’re not coming back till at least May (if at all) now where they might see where the game is at with the expansion. They used to log on every Tuesday to do the nightfall and prestige on all chars and I’d have a bunch of peeps to run with, sadly I have none now, and have nothing else left to do in the game till expansion since I *HATE* playing solo. Thanks for ruining friendship with this patch! 👏👏👏👏👏👏 Don’t know why you just couldn’t add in the new system as an alternate way to do the nightfall, and then see over the coming months which mode was played more and gone with that way come the expansion. Or keep both so not to alienate sections of the user base. Don’t know why at times it seems like you ignore what a lot of users like just for what other users complain about, to just then react to the complaints about the changes by reversing them to just change them again. It’s caused me to have gone from 30 friends playing the game everyday to ZERO. 👏👏👏👏👏👏👏👏 Still like the upcoming changes but this one, imo, missed the boat by a long shot. Might log on again for IB before May’s expansion, but playing that solo is a kick in the nards.

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