This my ideas on what things that can improved upon in D2 so
1.) [u]A in Game Codex[/u], to help keep track of the in game lore scan ables , the lore from weapon and armor tabs, a return of the grimoire card, along with more objects to investigate with deeper lore ties, more secrets to search for though our adventures.
2.)[u]Overhauled Patrol missions[/u], so instead of using the same kind of missions we have now why not new levels for patrols the more we do unlock new missions that could lead up to new strike missions or new types of patrol beacon exp lost beacon that have high level missions ones the vanguard though were to dangerous at that time, weapon beacons that unlock new weapons or weapon components to build our own weapons after we complete a specific set of task with rewards that are only available through those means
3.)[u]New Multiple World Specific Public Events[/u], Another improvement that could be made is to the public events along the lines of new world specific public event that you will only find one planetary destination and loot for that event as well, how about new kind of public event where us guardians save NPCs from danger, how about a return of the running public event boss to check point like in D1, one where we have to go to multiple locations in a world to stop an enemy and destroy there supplies
4.)[u]Old Locations/New Adventures[/u], alright to be able to go to the old locations with new places to go in those environments with adventures patrols weapons and armor, giving players more scan ables, returning weapons, larger play area it gives player more to do with new NPCs as vanguard reps for the old locations, as well as story effects on the worlds and lastly new adventures for all planetary destinations along with heroic versions for each set of adventures new and current cycling out adventures every 2 weeks to give players time to complete all versions, on another note adventures need a larger purpose maybe lead into new strike missions a new world mission, adventures that show more events happening in the world in between dlcs and expansion showing power struggles between enemy factions maybe help NPCs create new safe havens for guardians to go and interact with other New NPCs
5.)[u]More Frequent, New and Impact Full Live Events[/u], i would like more meaning full live events ones that last longer and give the players more to do and leave lasting effects on the worlds when they leave exp new NPCs, vendors, unlocked play areas, secrets, scan ables, ones that have real world influences like they are based off events in the world exp cinco de mayo, carnival, Chinese new year, Oktoberfest, losar, holi, peace tree day, gandhis birthday, lunar new year, two new activites in the live events could be guardian Olympics and guardian ninja warrior course.
6.)[u]More New/Improved Weapon Designs with less Reskins[/u], can we please get some new weapon designs, maybe ones based off of ancient weapons like a bow, crossbow bo staff, early back powder weapons bring back machine guns, and more futuristic style weapons mix them together, along with improving on the guns we have now like the exotics make them feel more special and there worth the vault/ inventory space maybe give them another mod slot, make most legendary weapons not feel so underwhelming as to where we have better choices in blue weapons not cool.
7.)[u]More Improved/Fleshed out mod system[/u], a more meaning full and impact full mod system is something we have all been waiting on and i have some ideas on that system were we can have 1 kinetic mod 1 elemental mod 1 masterwork mod and 1 random perk mod. And with that we could stronger mods maybe exotic mods that can give exotic intrinsic perks for legendary weapons and armor along with other random perks more options on masterwork mods them have more of an impact on game play, and possibly give masterworks to exotic weapons as well except there changes have a smaller effect
8.)[u]Crafting System[/u], this game was built like and RPG was it not so would it be to much to ask for a crafting system where players can search the worlds for materials to build there own weapons and armor giving us a base set of items we can craft to see how well it would work then progress it if successful.
9.)[u]Forge mode[/u], it would be the best feature in D2 if we could build our own maps that there could be a contest for the player made map from forge that the @bungie team could remake with there own twist putting into the everyday pvp map rotation. And we have the vex to justify our ability to build our own maps.
10.) [u]Improved Character Stats[/u], I would like to see more character stats and them have more affects on game play, a return of strength, intellect, dexterity and improve the effects of the current stats have stronger effect on character more the lower base stat is for the stats the player is trying to improve on the character
11.)[u]New Class/Class Sets[/u], Its been along time since TTK in D1 were player got a new playable class now what i suggest is not just a new class but a secondary class set where the players could have 2 solar, 2 arch, 2 void, 2 new class. It would allow more variety in the way players play meaning that you coud have an entire game where no guardian has the super ability
12.)[u]More New Seasonal activities/New ways to play[/u], Not only does the loot system need to be fixed when it is were gonna need more things to do besides grinding out all the old activities we have been playing since launch so i suggest some new activities and the return of old ones like sparrow racing, new like sparrow jousting, old legends returning as new NPCs, new NPCs with deep lore ties and have rare loot exclusive to them and those characters are unmarked making the players have to search for them, more things to do in the social spaces exp tag, hide and seek, a scavenger hunt, laser tag, follow the leader, entire lobby dance party, maybe a guardian Olympics, ninja warrior, parkour
13.)[u]Return of the Bounty System[/u], I would like to see a return of the bounty system it would work with the system we currently have with some slight adjustments, the crafting system could have weapon material rewards it could give rep tokens, along with rewarding ships, ghost, weapons, armor, and sparrows ones from eververs along with new ones as well, also new daily, weekly, and monthly bounties that have better rewards the higher tier task complete, and finally a return of exotic quest and not just weapons, why not armors, ships, ghost, sparrows, ornaments
14.)[u]World Reconstruction/Unlocked player area[/u], so ive noticed that the worlds in D2 are significantly smaller than D1 destinations, im wondering if its because there is areas locked do to missions and adventures, only in strike areas we shouldnt be able to access that portion of the destinations but the rest of those areas should be unlocked allowing player to explore and play in more unused portions of D2. We should also start to be able to see results of our actions in the destiny universe along the lines of seeing new buildings, factions leaving the tower and starting to build there own social spaces something like safe havens springing up around the planetary destinations, maybe seeing new updates to there areas week by week just adding a little more each and on big live events giving them larger updates, and why not the rise of a couple new factions
15.)[u]Pick what you play[/u], D2 is seriously lacking replay ability as in how we cant go back to story mission besides ikora's meditation we should be able to play those missions anytime we want along with being able to pick the strike missions instead of random luck in the vanguard playlist
16.)[u]Revitalised/Improved Crucible[/u], so a few suggestions for the crucible improvement ranked play, enable power level advantages on specified game modes, give us more fun and ridiculous game modes like mayhem trials of the 9, bring back rumble, give us weapon restricted matches only allowing a single weapon type, a playlist for lower/higher player count 1v1, 3v3, 6v6, or 8v8 game types maybe a escort missions, a return of vehicle battles, and Battle Royal game mode with 20-50 guardians at a time and build it up if successful.
17.)[u]More endgame, free updates, and Improved reward[/u], we need better endgame enemy loot rewards exp strike specified loot, loot sets for higher level difficulty activities with perks for those difficulties, more reason and incentives to do and complete adventures, make lost sectors more special, New public/world specific public events, more meaningful live events, improved weapons and armor, more lore with an in-depth codex and return of grimoire cards, revitalised patrol missions, reintroduction of the bounty system, new class(es) options, return to old locations, crafting system, forge mode, new weapon designs, events that leave lasting effects on the worlds, vote on map choice, more things to do in social spaces, grow the social spaces new areas in them, new social spaces, and new crucible game types
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Edited by Atlas127: 12/30/2017 11:50:08 PMThis one is a wish list idea so instead of releasing another destiny game just making the next installment be a massive dlc expansion that is drastically changing the dynamic of the game instead of calling it a new game just make new content for the previous game and build upon the game thats there i believe that taking a wow approach would be greatly beneficial. Players would never run out of things to do also allowing for more environments to be more utilized, refreshed, and fleshed out with deeper lore ties and new gear for those areas which would allow for long dlc devepment time and more content that could be add to past areas where they dont have to start a new game from scratch, we could get more areas built fast and larger with new activities/rewards added to the old areas adding to replayability for old content And instead of rush/unfinished feeling game we would have a more polished version with possible bug issues in the system.