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11/16/2017 7:38:05 AM
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They had THREE YEARS!!!!
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  • No, they had 2 years just to create D2. They started after Taken King. This expansion was started on after RoI and after a certain point in development into D2.

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  • Edited by Crow: 11/16/2017 10:13:08 AM
    2 years they had in theory but the question is how much effort they put into it early on since they could not completely neglect D1 so if they split the team 50/50 that means they had 1 year if they split it 10/80 early on and from alpha made it 60/40 followed by 100/0 from beta onwards then it would give them far far less time... well i can explain to you but since you are still in school i doubt you understand how a company works...

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  • More excuses that prove my point.

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  • That's not excuses. Thats how gaming companies work.

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  • So whose fault is it for not hiring enough workers then? Still proves my point. They are more interested in money than a quality product.

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  • Edited by BarretOblivion: 11/16/2017 1:53:20 PM
    ... ... ... You do realize Bungie is comprised of a couple hundred workers right? Those workers are divided into teams for their specialties. So your saying Bungie should have thousands of people working on their game. Larger than any gaming company out there right now? So you are saying Bungie should get no profits and just hire a metric ton of people to keep your little entitled butt satisfied.

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  • Don't be an ass. They made plenty of money but this business desicion to sale a poor product will cost them more. It's undeniable. Instead of splitting the base and allocating resources to PC they should have invested more into the consoles.

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  • ;/ What extra resources on PC are you talking about? All there is on PC that console doesn't have is a fireteam text chat. You also do know that Vicarious Visions was in charge of the PC port right? Not all on Bungie.

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  • Dam are you Luke Smith's wife. You keep proving my point and don't even realize it. Just stop, you're embarrassing yourself.

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  • Um no... you clearly have no idea what you are talking about. You also don't know how the relationship with developers and creators work. The vast majority of the sales don't go to Bungie. They go to Activision. Bungie gets a very small portion of the sales.

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  • I completely understand bungies contract and secondarily I'm a investor in Activision. You cannot argue (but your dumbass does for some reason) that they failed to deliver a competent product and have failed to communicate the plan to correct those errors. Once again you are either ignorant or stupid to continue to respond with excuses. I don't know what line of work your in but in my line of work excuses get your ass fired!

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  • Yes, I do agree. However, we are talking about a DESIGN issue. A DESIGN issue is handled by a team in charge of designing the game. Which means we are talking about what? 5% being generous of Bungie. Now do you see my point. Its not excuses... its logic. You have any idea how long it takes to do a complete rehaul of a game's systems. Ill give you a hint. D1 did it and it took a year. FFXIV did it and it took a year.

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  • So why release it knowing the problems that already exist? Knowing that this is the exact response they will receive. I understand and I believe they think we will continue to support a sub-par product but they're wrong. I'm done and I have 100 plus active friends of D1 that are no longer active that are done. I've been gaming for 38 years and in my experience have never seen a game recover from this type of blunder. I'm done, I have grieved the loss of a game I loved and I'm moving on. I hope you don't get to place I'm at because it SUCKS! Guardian out.....

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  • Um because you think they have time to play their game during development for hours on end getting to end game and realizing its shallow? I have personally seen a game recover from such a blunder. Its called FFXIV. Guess what the launch of FFXIV was one of the biggest disasters in gaming history. Now... its the number 2 MMO currently with active players behind WoW.

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  • If they recover like FF14, I will gladly eat my words. But Bungie is no Square Enix!

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  • I would argue it wasn't Square Enix. I would argue it was Yoshi-P.

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  • To be exact two years, don't twist publishing time with development time. And if you take a look at the game and compare it to other, bigger studios with their games, it's way more that we got for the money. Let's take a look at Call of Duty as an example, every single game was bursted out by 2-3 studios with 1-2 years of development. Time-pressure-profit.

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  • It's the same -blam!-ing engine as D1. SO, Yes THREE YEARS

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  • Do you even know anything about engines? Do you know that they can be modified? Or about the Tiger-engine?

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  • Please dude, I'm a bungie fanboy too. But come on there is no excuse except greed! Plain and simple !

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  • 1
    ^^^^

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