Don't forget our primary stats, which are vague as all hell. What does 1 point of mobility or resilience really give you?
Or how about those mods that improve recharge times but don't state any actual values (thankfully ppl on YT tested this crap and having 2 recharge mods takes off a whopping 1.2 seconds roughly off your grenade or melee.... oh, joy...)
I mean jesus blaming Christ, in year 1 you could see what your exact recharge rate was for your grenade and melee IN THE CHARACTER MENU. All you had to do was look at your STR/DIS and it would give you the recast based on what tier you were in. But even that was too convenient I guess and had to be taken away.
Da fuq Bungie, honestly...
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[quote]I mean jesus blaming Christ, in year 1 you could see what your exact recharge rate was for your grenade and melee IN THE CHARACTER MENU. All you had to do was look at your STR/DIS and it would give you the recast based on what tier you were in. But even that was too convenient I guess and had to be taken away.[/quote] IIRC, those times displayed for abilities didn't happen until TTK after we complained for all of Y1 about it. But yeah, there's never been any appreciable numbers to back up anything in this game. I made a post about this a while back, asking for actual values for everything. Got a canned response from Cozmo, but of course it went nowhere....smh