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Destiny 2

Discuss all things Destiny 2.
Edited by Elway358: 11/3/2017 12:52:38 PM
242

I'm not usually very critical of Bungie, but this is a pathetic lie.

Just reading the update news and noticed this... [b] "We noticed that players felt Lost Sectors were useful, but disliked the fact that they couldn’t enjoy them with a fireteam, so we moved the faction tokens from the destructible items to the chest at the end of the activity. The destructibles will still be featured as a daily milestone and are still available to help your fireteam clear out the Lost Sector." [/b] This is a sad ass lie period. They didn't like the fact that during the last faction rally, people simply destroyed the items for tokens and farmed to the max number of packages without having to mind numbingly complete the useless sectors every time. If they wanna make this change to try and keep people playing longer, that's what should be said, not this sad ass lie about wanting to do sectors with a fireteam. Like whose ass did they even pull that out of. Not even a good lie for christs sake. smh. I'm sure I'm like many people who wont even bother to touch this faction crap after the first one anyway but damn Bungie, grow some -blam!-ing balls and tell the truth...

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  • Seriously how many times do we have to point out that Bungie is using Skinnerbox tactics to artificially prolong the lifespan of this IP? It's tragic and deplorable. Comparatively, check out the recent patch notes for Diablo 3; https://us.battle.net/d3/en/blog/21115840/patch-261-now-live-10-24-2017 Concise, detailed changes some even with notes from the Devs (something Blizzard does quite a bit especially with Overwatch) and even if you don't play D3, hopefully you can appreciate the gist of that link. That is, a dev team committed to expanding player options, not restricting them at every turn. That's the real sin of Destiny, it's advertised as some awesome sandbox shooter where everyone can be a special snowflake when it reality, it's a stale, controlled environment that adheres to Bungie's strict, authoritarian vision. PvP's no different - oh sure, you have the illusion of choice, but I've never seen a PvP game where you're so forcibly incentivized to play to the meta. D2's just another in a long string of over-hyped AAA's that failed to deliver. And I don't say all this because I hate the franchise, just the opposite. I can't help but wonder how differently Destiny would be had they partnered with EA instead of Activision.

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