*AND HIS TEAM
So everyone remember Chris? That emo dude with nice shoes from House of Wolves and then Rise of Iron. Well, basically, in my opinion, he was one of the developers that started to make D1 a better game. House of Wolves was (again in my opinion) the start of the turning point for the fundamental changes D1 would go through, for the better. Sir Barrett blesses us once again. All hail the king.
New systems and rewards to give our most engaged players additional, optional pursuits.
Better incentives for players who complete challenging Prestige activities.
Better rewards and replay value for strikes, adventures, and Lost Sectors.
Private matches for the competitive community (we are targeting early 2018).
Crucible tuning like adjusted Supremacy scoring and better spawning rules.
Better incentives for completing Crucible matches (and penalties for quitting competitive games).
Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
Changes to make the mod economy more interesting and impactful.
Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
New ways to spend surplus currency and materials (looking at you Legendary Shards).
An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
There's more we're working on. We'll talk again soon.
-Barrett
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[quote]New systems and rewards to give our most engaged players additional, optional pursuits.[/quote] Doesn't matter if rewards are still duplicates and static rolls. [quote]Better incentives for players who complete challenging Prestige activities.[/quote] Doesn't matter if rewards are still duplicates and static rolls. [quote]Better rewards and replay value for strikes, adventures, and Lost Sectors.[/quote] Doesn't matter if rewards are still duplicates and static rolls. [quote]Private matches for the competitive community (we are targeting early 2018).[/quote] Never a fan... this is just a cheeky add-on that we already had before. [quote]Crucible tuning like adjusted Supremacy scoring and better spawning rules.[/quote] Doesn't matter if it's still 4v4. [quote]Better incentives for completing Crucible matches (and penalties for quitting competitive games).[/quote] Doesn't matter if it's still 4v4. Doesn't matter if rewards are still duplicates and static rolls. [quote]Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.[/quote] Doesn't matter if most players are already Dead Orbit, they will win every time. Doesn't matter if rewards are still duplicates and static rolls. Doesn't matter if it's still 4v4. [quote]Changes to make the mod economy more interesting and impactful.[/quote] This would help! [quote]Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.[/quote] I'd rather see better exotic perks that have more impact [quote]New ways to spend surplus currency and materials (looking at you Legendary Shards).[/quote] Not if I'm buying the same crap with the same static perks. [quote]An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.[/quote] This is just fluff and has no value to the core game. #bungiefail