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Destiny 2

Discuss all things Destiny 2.
10/5/2017 6:21:06 AM
9

Why did our Guardians become mute in D2?

In D1 my Guardian was not the most talkative person but they did talk. In D2 my Guardian hasn't spoken a single word, why??? In the credits you have voice actor's listed for all the Guardian types so why when they don't speak now? Did those voice actors mime lines or something? However much I love Nolan North's rendition of Ghost I still would have loved to have my Guardian speak maybe even more than they did in D1 (as Ghost's and Guardian's friendship would have grown through the events of D1) but instead you have become like Master Blaster from Mad Max 3 where Ghost (Master) is the brains and the Guardian (Blaster) are now just the dumb, mute brawn. To highlight my point, Guardian lines in D1: "will it fly?", "there's nothing left", "what happened to it?", "what can I do?", "who is that?", "out where?", "we go down", "you're here", "who are you?", "is that why you brought us here?", "can you help us find it?", "so, how do we find the Awoken?", "no, little light", "where did all this come from?", "it's a graveyard", "how did the Awoken survive?", "we are from Earth, we are here to seek the counsel of the Awoken", "looks like we're in the right place", "we've come to ask for help", "I am a Guardian from Earth, we're searching for the Black Garden", "we seek to destroy the Darkness at its heart", "do you know where it is?", "can you help us?", "why do you want a Vex head?", "we will return", "we didn't run", "ghost", "we need to find the Black Garden", "I understand", "your grace" and "don't think I have a choice" Guardian lines in D2: Point made.

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  • 1. Its cheaper - They had a handful of high up VAs like Crispin Freeman, Peter Dinklage/Nolan North and Bill Nighy which probably cost them a pretty penny by themselves. 2. Time - Its easier just having to record and implement 1 set of lines for the whole dialogue than 2 for each race. 3. Retakes - If its to be believed much of the original story was cut up and spliced together after the original was taken/scrapped a few months before release date so it was easier just having 1 set of lines as referred to reason 2. 4. Immersion - You could argue that by not having a voice this lets the player immerse themselves into their character more rather than having static dialogue no matter the race or sex. 5. Availability - There's a chance that the VAs may not have had the schedules to come back to the studio for recording. This would be more likely in D1s case if reason 2/3 was true.

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