JavaScript is required to use Bungie.net

Forums

originally posted in: Bring back Ammo Synths!!!!!!!!!!
9/17/2017 7:00:43 AM
2
Aiming with your kinetic and energy and scoring headshots increases your damage output lowering your need to rely on power ammo. Aiming with power ammo kills enemies faster letting you go longer without needing to refill your power ammo. No aiming does not create power ammo, it stops you from pissing it away like you're currently doing.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by OldManSlippery: 9/17/2017 11:14:26 AM
    Destiny is all about farming. Farming is all about efficiency. I don't care how many headshots you can get, it's still not as efficient as having constant heavy drops. That's the point here, not that we can't aim or that we struggle without our heavy, it just makes things a lot faster, and that's the name of the game. Shitt even the nightfalls are speedruns now

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I'm currently doing? We've played together? You know me? Funny, I don't know you.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Sorry you're right. I just assumed based on your sarcastic op that you're struggling to conserve ammo. I thought that's what you intended to get across to the forums.. hm my bad

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I was only sarcastic because you decided to post nonsense. Aiming does nothing for power ammo. I've played that dumb ass strike (can't remember the name) with the big invisible Vandal too many times. No yellows in sight for purple. That coupled with Bungies need to artificially lengthen boss encounters is enough to make any sane persons head spin.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You've played something so much you don't know it's name? I don't think that's how that works. And it's not nonsense that's how you play a shooter that doesn't just flood your encounter with your strongest ammo type. If you hadn't noticed headshots melt enemies, especially with kinetic. There really isn't too much need for power ammo, and when there is you should be able to clear whatever is giving you trouble. Get real dude

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Headshots melt enemies you say? Enemies take more shots to kill than they did in destiny1, headshots or not.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I've played the strikes multiple time and can't remember all their names. Just saying. Sorry continue your daft argument guys.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Get real dude? I was being real... dude. I don't know the name of [u]any[/u] of the strikes. Why, you ask? Because strikes aren't selectable in the director. I don't pay attention at the loading screens (old D1 habit). I'm gonna go ahead and end my part of the conversation here. I can see this was a huge mistake replying to you to begin with. Your lack of ability to see other points of view combined with your incessant need to be a troll is apparent enough.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Get real dude? I was being real... dude. I don't know the name of [u]any[/u] of the strikes. Why, you ask? Because strikes aren't selectable in the director. I don't pay attention at the loading screens (old D1 habit). I'm gonna go ahead and end my part of the conversation here. I can see this was a huge mistake replying to you to begin with. Your lack of ability to see other points of view combined with your incessant need to be a troll is apparent enough.[/quote]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [quote]Get real dude? I was being real... dude. I don't know the name of [u]any[/u] of the strikes. Why, you ask? Because strikes aren't selectable in the director. I don't pay attention at the loading screens (old D1 habit). I'm gonna go ahead and end my part of the conversation here. I can see this was a huge mistake replying to you to begin with. Your lack of ability to see other points of view combined with your incessant need to be a troll is apparent enough.[/quote] Bump!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon