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Destiny 2

Discuss all things Destiny 2.
9/4/2017 10:14:43 PM
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Bungie Podcast | September 2017 | "A Labour Day Treat"

The last Bungie Podcast before we have Destiny 2 in our hands, featuring Luke Smith (D2 Game Director) Mark Noseworthy (Project Lead) and Urk (Community Head) discussing final project notes, the PC Beta and what the vibe is like around the team pre-launch. [url=https://www.reddit.com/r/DestinyTheGame/comments/6y1uwu/ep4_of_the_bungie_podcast_is_now_live/]Redditor xdomx21 summed up the podcast in some dotpoints.[/url] [quote]- PC version still has a long way to go. A lot left to optimize and complete. Very happy with PC visuals. - Creatively game has been done for a few weeks. Even took some time off. - Mentioned the scale of D2 to be Way bigger than TTK. Like they could look over all the content of TTK in a day or two, Destiny 2 not so much. - Luke Smith has a giggle in the office discussing his involvement in the race for Worlds first in the new raid. Spoiler: He wont be involved. Will be raiding with his clan. - Luke Smith talks about the challenge of avoiding leaks. Trusting content creators to stay honest. - Talks about the excitement of finding your first exotic rather then receiving it. The fantasy of being "first". - Luke tries to convince Mark to hop on PC and setup battlenet. - They discuss there personal recruitment process at Bungie. How they ended up feeling more excited to work for Bungie then when they initially went in. - Mark mentions how the game will cater much more to having 3 characters than they ever had before. - Lukes fav class right now to play in competitive pvp is Titan. Also mentions Devour build on the - Warlock, and that hunters look super cool with their cape. ships, ghosts and shaders have a lot more variety cosmetically than every before. Talks greater visual customization. - They really want to do 7 total podcast episodes. Potentially having a social lead on one.[/quote]

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