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#Gaming

9/1/2017 3:41:11 PM
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Thoughts of Breath of the Wild

I'm a big fan of the Legend of Zelda, I was used to the normal 3 dungeons then plot twist/master sword then seven more dungeons and final boss sequence that most games had. I was impressed by how big Hyrule was and was eager to see it, but I encountered a major problem: I didn't have a Switch. It took me about 2 months of avoiding all spoilers and videos to find one and I did and holy crap. This game blew me away. Now, this game admittedly had a weak startup, the tutorial took me about 4 hours because I exploring every single thing. The game had obvious problems like the "why do all my weapons break at the worst possible times?" scenario and the "Link its a 35 degree slope get up" scenario. The game had really good moments, whether I was riding through Hyrule on my horse or freezing Bokoblins and pushing them off cliffs, the game was endlessly fun. I've beat it on Master Mode by now and played it dry. I gave up on Trial of the Sword for Master Mode because of the Silver Lizalfos in the Beginner Trials. All that's left is the next DLC, whcih looks good. I know its old news and nobody really talks about this game, but I've heard mixed reviews about it. What do you guys think?
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#Gaming #zelda #BOTW

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  • I'm probably about 75% through the game now. I'm taking my time with it, needless to say. The best game in the series since Wind Waker, and the most fun I've had with an open world game in a good while. That said, I don't think it's [i]perfect.[/i] The total lack of traditional dungeons is the biggest sticking point for me. I understand that they wanted to break from formula and really focus on the open world aspects for BotW, but this seemed like overkill. The Devine Beasts are fun, but too short and there's only four of them, and the shrines just get tiresome after awhile.

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