Yep. Bungie doesn't care about pve. Even though most of the effort goes into world design and the raids, bungie clearly doesn't care. And even though they have added
flash points,
lost sectors,
Adventures,
treasure maps,
dialogue options,
world quests,
the new weapon system (they stated this was specifically for pve, not pvp)
and has specifically stated that they are putting an emphasis on the story,
it's obvious they don't care about pve. [spoiler]this is sarcasm. I swear these entitled pve players are -blam!-ing annoying as shit. Also why tf are you directing this at cozmo? Wtf[/spoiler]
English
-
What's a dialogue option going to be if they don't speak?
-
Lame. Should be like fallout and actually speak
-
It's like skyrim. You pick what to say but your character doesn't speak
-
It's easier to alter PVP than PVE unfortunately.... DLC will revolve around PVP because it's far quicker to churn out with less effort involved. A dedicated PVE expansion (god forbid it be mentioned already) would be much more unlikely.
-
Edited by Bung1eIsSoLame: 7/29/2017 12:29:11 AMThat's what they had to do make PvE players overlook the obvious slant toward PvP. And we also don't know if a lot of that stuff will even be relevant once we reach end game levels. And the part about them saying the new weapon system is for PvE is a flat out lie. Like Smith himself said this game was built around PvP.
-
At what point did he say that?
-
I wish i could tell you bit I'm a mute.
-
The IGN fireteam chat at the reveal and again at E3 with IGN fireteam chat.