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7/19/2017 5:56:42 PM
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gar
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pve is nice, yeah. i wish they gave us another thing other than the strike they had at e3, but it's whatever. about pvp, i think for competitive playing smart should be the goal, but there should also be a focus on a players aim and positioning. i like destiny 2's pvp more because it's less hectic and more controlled, in a sense. that might just be because i play cs mainly now, and ideally what you want in cs is a controlled execution of a strat rather than people jumping about everywhere
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  • [quote]pve is nice, yeah. i wish they gave us another thing other than the strike they had at e3, but it's whatever. about pvp, i think for competitive playing smart should be the goal, but there should also be a focus on a players aim and positioning. i like destiny 2's pvp more because it's less hectic and more controlled, in a sense. that might just be because i play cs mainly now, and ideally what you want in cs is a controlled execution of a strat rather than people jumping about everywhere[/quote] But destiny isn't and will never be comp when they cant balance their game, is 30 fps with 10 refresh rate and no peer to peer in 2017 Even now in destiny, sweats are fun to play because with skill you take a down a team not in d2

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    they would also need to get rid of shitty peer to peer connection and actually get servers though

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  • [quote]they would also need to get rid of shitty peer to peer connection and actually get servers though[/quote] this

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    i think it has a chance at being competitive if bungie listens to their community or at least the competitive scene when it comes to balancing.

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  • [quote]i think it has a chance at being competitive if bungie listens to their community or at least the competitive scene when it comes to balancing.[/quote] Prob, but they first need to fix the netcode If Activision hasnt changed the cod netcode, destiny will always have a shit netcode

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    agreed

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  • [quote]agreed[/quote] I likr how we went from fighting to agreeing

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    if only ever forum disagreement could be this civil lol

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  • [quote]if only ever forum disagreement could be this civil lol[/quote] lol Reddit is bad due to this. you get down voted a few times and your comment gets deleted theres people who pay for bots that down vote everything to oblivion In a bit im going to make a huge thread about the problems jn d2

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    do they really do that on reddit? that's stupid as hell and alright. i mean i don't really disagree with you on what you dislike, but i don't agree either. the guns do feel underpowered and i've gotten joked out of multi kills because of melees and weapons doing less damage

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  • [quote]do they really do that on reddit? that's stupid as hell and alright. i mean i don't really disagree with you on what you dislike, but i don't agree either. the guns do feel underpowered and i've gotten joked out of multi kills because of melees and weapons doing less damage[/quote] Its just a joke really especially scouts and handcannons use the high impact scout. what the hell did they do to it And whats worse, pve suffers. the strike is a major joke, everything is bullet sponge the reddit thing is real. My comment got deleted, and All I said (word by word) "Destiny 2, needs to have dedicated servers for better connections"

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    the scout does feel like a jade rabbit, but it's kind of nice because there's not anything to counter it if it's used in the right situations the strike got boring after my first playthrough and that's really stupid with the reddit comment

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  • [quote]the scout does feel like a jade rabbit, but it's kind of nice because there's not anything to counter it if it's used in the right situations the strike got boring after my first playthrough and that's really stupid with the reddit comment[/quote] Idk, but the scout feels like a joke in terms of how slow it takes to kill. I mean, destiny 1 maps are bigger and scouts were always out of place scouts need some tuning

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    i think the low rate of fire ones need some tuning, low rate of fire ones seem fine

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  • [quote]i think the low rate of fire ones need some tuning, low rate of fire ones seem fine[/quote] u might be right there its not the low ttk thats the issue, I mean low ttk works in halo just doesnt work in destiny

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    it's viable in some situations. like on control it's really good for taking people off of the b flag

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  • [quote]it's viable in some situations. like on control it's really good for taking people off of the b flag[/quote] eh, the range from the opposite sides isnt much so a pulse can melt you

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    to avoid that i just strafe and crouch and normally people don't know how to counter that

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  • [quote]to avoid that i just strafe and crouch and normally people don't know how to counter that[/quote] I want to try that, but I cant cuz hunter have the dodge

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    yeah that makes it a lot harder

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  • [quote]yeah that makes it a lot harder[/quote] also, hunter sucks in general tbhhh

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  • Edited by gar: 7/19/2017 6:51:49 PM
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    yeah i feel like warlocks and titans are extremely dominant now

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  • [quote]yeah i feel like warlocks and titans are extreme dominant now[/quote] not OP but come on, hunters need a a ability like the wallk/rift

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    maybe something like the nightstalker smoke where you throw it down and it heals you and teammates a bit or something

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  • [quote]maybe something like the nightstalker smoke where you throw it down and it heals you and teammates a bit or something[/quote] Hmm, idk

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