Try to remember that there will be armor in the game release that more than likely will reduce cool downs and what not. So our supers may charge a little faster once we dive into the game more.
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There's no more int., disc., and str. The new ones are focused on agility, health, and armor.
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Well crap, there goes that theory. good to know.
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Yeah. The only thing I'm bummed about is the removal of the Warlock Phoenix dive. You were able to hold B or O when in the air to rapidly descend -- it looked bad ass. And now it's gone.
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Well if you think about it, it was probably the most useless maneuver in the entire game. Like who would ever use it, and why?
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Edited by Ant Heuser Kush: 7/19/2017 1:12:35 PMNo fall damage. When people were invited to play the game -- I watched someone run the strike, jump off the ledge, and then Pheonix dive down to the bottom... moments later a Titan came a falling to his death. Lol. Useless? Not really. Warlocks are floofing about as it is and we have permanent Angel of Light so we're sitting ducks in the air... the Phoenix dive got us back to the ground quickly.