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Destiny

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7/10/2017 5:48:05 PM
45

You're making it hard to defend Destiny 2

Really? Pre-captured zones? What are we five? C'mon you're taking the gameplay out of the game! I know not everybody knows how to play zone control but still. Also the nova bomb was slower then melted taffy! I've been trying to tell people to give the game a chance but I can't think of a way to defend these choices. On top of the previously mentioned gripes the titan still skates! The sentinel titan moved just as fast (if not faster) then current titanic skating. I loved destiny 1 and I already have the legendary edition on pre-order so I'm not hating the game to hate it I am just baffled by these design choices. I don't care about what the FPS is or if it's 4K or not. I don't care if the matches are now 4v4 (personally I understand that change on a balance standpoint) or how the weapon load out changes are meant to make balance easier. However pre-captured zones is not justified by balance or streamlined gameplay it is justified because "the players don't know what to do." WELL WTF DO YOU THINK WE KNOW? LET THE PLAYERS FIGURE OUT HOW TO PLAY THE GAME THEMSELVES! [spoiler]rant over. I love D1 and am getting D2 but this just put me over the edge.[/spoiler]

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  • The Crucible dev explained very clearly the reason behind "pre-capturing"; to focus the immediate action at the start instead of having a slow opening where a few players may stay behind. The zone gets captured regardless, and having it pre-captured will only focus player attention towards pushing into the map and not moving 3 meters past spawn to sit still. That and it isn't even a huge issue because it doesn't impact anything serious. Zone is now captured immediately instead of 6 seconds later.

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