I'm amazed that bungie can go backwards like this.
Why am i forced to use one of 2 melee abilities just because i want my super kills to extend its duration?
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I do have some concerns about this. Although I can understand some people arguing about the illusion of choice, only having 2 ways that you can build your subclass seems overly limiting compared to before. I don't mind making things more streamlined and simplistic, especially for the sake of balance, but this feels too excessive for me. Maybe if they had three or four options similar to the two four perk trees they showed off at the event I would be happier, or if you could still mix and match two or three perks from the same column like we have now.