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Edited by kellygreen45: 5/18/2017 12:58:04 PM
2
Not by me.....or millions of other people. The game had almost unlimited potential...and should (by rights) been Destiny's fiercest rival on the PVE side of things. But Massive (for the first six months of the game) was a case-study in what NOT to do in managing a game of this type. They couldn't have done worse even if they had been DELIBERATELY mismanaging the game. Everything you could do to alienate, and piss off your fanbase of a AAA game, by the truckload.....they did. By the time they came to their senses, and turned things around it was too late. They had pissed away the overwhelming majority of the game's player base. The game recovered somewhat.....but any hopes of rivaling Destiny (never mind "killing" it)....had already died at that point.
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