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4/27/2017 7:01:11 PM
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[quote]However the majority of those complaints are coming from 3v3 mode and/or Trials players. The majority of 6v6 mode players do not have issues with either.[/quote] I do play mainly 6v6 (done lighthouse without carry as well and never more cared for it). I do tend to disagree with you... on 6v6 not having special ammo after respawn is bad because it makes much harder to shutdown a super... And on 6v6 you have a lot of supers going on in a short timeframe... This is the only thing that backfired a bit with the special ammo changes... It became much harder (depending on game flow) to shutdown supers. Another thing is... I don't like to be restricted to a given weapon (ex: icebreaker) because of the ammo economy... They could leave the ammo on the clip to be used after respawn. Drop the reserves and keep the clip ammo. As for sidearms, give ammo in clip and one extra clip.
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  • Agreed, sidearms and icebreakers are too good solely because the ammo nerf in all game modes except mayhem

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  • [quote] on 6v6 not having special ammo after respawn is bad because it makes much harder to shutdown a super... And on 6v6 you have a lot of supers going on in a short timeframe...[/quote] I can see this but I also think it depends on the Map. More open maps you're going to see more team kills with Primaries. Smaller maps or maps with corridors will be harder to do that.

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