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Edited by Charlemagne: 3/30/2017 5:59:55 PM
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Destiny 2 Full Reveal!

Enjoy! Teaser Reveal: Done Full Reveal: Done Gameplay Reveal: 18 May 2017 BETA Release: Summer Game Release: 8 September 2017

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  • Edited by Nigel Peppercock: 3/28/2017 9:59:20 PM
    Looks like they've done away with the poetic and awe-inspiring themes of the original trailers and ideas for the game, and are going all out with the half-baked humour, generic characters, and the awful dialogue that tries way too hard to be cheeky and cute, that's been present since post vanilla destiny. When I saw the Law of The Jungle trailer it made me think that Destiny would have emotion and care put into the dialogue, story telling, and over all feel of the game. Instead it's just subpar and forgettable. Who reacts like this when their home, and the last bastion of humanity is being actively destroyed? It would of been so much more impactful if we say Cayde, a character who is typically care free and snarky, terrified and distraught as everything he's been fighting for is being burned around him. I'd appreciate this series much more if the writing INGAME had the same poetic and mysterious nature of some the grimoire and pre release trailers. Borderlands 2 does humor arguably well, while still doing characters and story telling even better. I see no reason why Destiny 2 can't do the same, if not just scrap the annoying humor and just focus on the ideals that were present when they were in the early stages of making this game. Like inducing a 'child-like sense of wonder'. Not saying I'm not going to buy the game, its just disappointing to see the emotion and care that was put into the grimoire and pre release trailers bleed out of the experience until all that's left is a dry thoughtless husk that's sprinkled with little pieces of 'humor' and 'character' that were found in a garbage bin. It just seems so... Uninspired. And the theme of the original trailers was just that. Hope and inspiration. Tl;dr [spoiler]there is no tl;dr, lazy shit[/spoiler]

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