Not trying to say that literally every single change after Y1 was bad but IMO a majority of them were. Quest system was good yes. I'm on the fence about loot drops. Yes they needed to drop more often but now they drop too much. I say that as someone who never got a Gally to drop in Y1. I don't get any excitement at all when something drops even if it has a good roll. Adding things like CoO and Forge were also welcome additions as well as the changes to strike bosses like Alak Hul.
But taking away elemental primary's, taking away the reason to do NF (XP bonus and the cool blue flame - SRS WHY was was that removed lol?) and the challenge of NF (orbit kick), taking away all the old raids (which were still valid in HoW thanks to Etheric Light) and the endless nerfs, and the shit raid set with Oryx and horrendous drops (though it was a cool raid in itself) are the bad reasons that outweigh the good almost IMO. *run on sentence done on purpose* And those are just a few reasons.
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