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#feedback

3/13/2017 9:41:12 AM
5

Sidearms and Fusion Grenade magnetism

Hello guys, well, I'm not an expert of Destiny PvP like many other Guardians around here, but, IMHO, I've noticed that the situation in the Crucible after the last Patch isn't changed at all. If the main purpose of the Patch was to balance the abuse of Special Weapons, especially Shotguns, it failed. If before there was an abuse of Shotguns, now the situation is the same but with Sidearms. Yes, of course it's not a "1-Shot-1-Kill" situation, but it's not very different also because a Sidearm needs very few shots to kill a Guardian and it's pretty easy to hit a player also in hip fire. Also, Sidearms dont' lose ammos after death. So, I think the Patch didn't work. Also, I've noticed that the magnetism of Fusion Grenades and similars should be fixed a little. Those grenades can littlerly been throwed blind and you still can hit someone without problems. Players with Warlocks can use 2 Grenades at time and can regenerate them in 25 seconds. It's pratically a guaranteed kill every 25 seconds. I suppose that not everyone will agree with me. That's fine. Just, please, don't post stupid answers or insults, thanks.

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  • Fusion grenades have always and continue to be fine. Easy to avoid, can be countered and they dont 100% stick. If they miss the AoE damage is minimal. That Super fast charge is the actual class super. Its not like they can endlessly spam nades. All match long. Every class has gear or a perk the provides double nades. With the right build can match charge time, except during radiance.

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    • I don't know if you've ever experienced a glitch where a fusion grenade or another sticky nade will brush past a target and miss even though you threw it straight at the target. It works both way depending on how bloody lucky you are.

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      • They are fine, stop making up dumb stories, you can not just throw them any direction and have them come back and hit the person, you still have to aim it at him

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      • Edited by Soul_Eater_42: 3/13/2017 6:04:31 PM
        I disagree. In my experience, having used them, and played against players that used them, they're not as reliable, or accurate, as you all seem to believe. Their tracking has its limits. You can't just throw it blindly; you do have to aim it somewhat. Often, you can end up throwing it over someone's shoulder, right through the gap between their legs, or have it stick, do a tiny bit of damage, and fall off. If your reticle isn't aimed at your target, chances are, that grenade will miss.

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      • Fusion grenade spam is annoying, but I'd rather Bungie doesn't try to fix it and mess something else up completely in the process like they usually do.

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