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1/25/2017 3:55:11 PM
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Armsday Recommendations: 1/25/17 “If engrams are disappointment made physical, what are Armsday Orders?”

Ahh! It’s Armsday! This Armsday we have less weapons to go over. Last week cleared a lot of my orders, I picked & kept some oddballs purely so I could post the rolls for new players & my sources got the same orders as me. Remember, if I don’t have the order I can’t list it. Please post unlisted rolls in the comments; Haunter & I will make time to give you a Recommendation as soon as we can. Also, I have once again made a few changes to the format to simplify/shorten things. Aside from RNG from the depths of a Cryptarch’s bowels, the forum character limit is Armsday’s biggest nemesis. The goal is to offer folks at least 1 pick from all 3 rolls every week with a short & concise reason why. Usually when breaking down the pick, we state if the pick is a Top tier/Must have or “Tired of Waiting” pick. So “Tired of Waiting” is gone, now “Recommendation” will cover if the roll is a must-have or “Tired of Waiting” choice. ______ [b][u]Disclaimers:[/u][/b] All recommendations no matter how good or bad are still pure opinion. My recommendations are 100% for PVE & strive for Static Performance vs Situational Performance. [b][u]God Rolls[/u][/b] There are 2 types of God Rolls. Community = Popular Opinion/Suggestion. Personal = A roll that perfectly fits/enhances [u]YOUR[/u] individual playstyle. [b][u]PVP[/u][/b] I will [b][u]NOT[/u][/b] be making PVP recommendations. Haunter will be covering PVP rolls in his PVP posting below. ______ [b][u]Legend:[/u][/b] HC = Handcannon, SR = Scout Rifle, AR = Auto Rifle, PR = Pulse Rifle SPR = Sniper Rifle, FR = Fusion Rifle, RL = Rocket Launcher HCR = High Caliber Round, APR = Armor Piercing Rounds, EXR = Explosive Rounds AoO = Army of One, EotS = Eye of the Storm, LitC = Luck in the Chamber Grenades & Horseshoes = G&H SPS = Single Point Sling, Hand-Laid Stock = HLS, Close &/or Personal = C&P [b][u]Omolon[/u][/b] [b][i][u]Uffern HC4[/u][/i][/b] Roll 1: Fastdraw/Steadyhand/Sureshot LitC Snapshot/Braced Frame Firefly/EotS Roll 2: Fastdraw/Quickdraw/Sureshot Grenadier Quickdraw/Injection Mold Outlaw/EotS Roll 3: Fastdraw/Quickdraw/Truesight Grenadier Quickdraw/Braced Frame Firefly/EotS Recommendation: Roll 1 or 3 None of these rolls truly shine. But this gun can be reordered this week, so… Depending on your playstyle Roll 1 or 3 will tickle your fancy. Basically, do you want LitC procs, or reduced Grenade cooldown? Both have Braced Frame & Firefly. Roll 1 however can possibly proc LitC & Firefly (Warning: Might crash your game.) along with the Sureshot ironsight, making it slightly stronger. Redeem/Reorder/Save: Reorder [b][i][u]Cocytus SR4[/u][/i][/b] Roll 1: Candle/Torch/Signal Life Support Snapshot/Casket Mag Zen Moment/Surrounded Roll 2: Spark/Torch/Signal Icarus Lightweight/HLS Grenadier/Surrounded Roll 3: Candle/Flash/Signal Rescue Mag SPS/Casket Mag Grenadier/Danger Close Recommendation: Roll 2 While I am not a big fan of Icarus on SRs, HLS + Grenadier ascend this roll to the Stability level of it’s sister SR (The Tuonela), the difference being that the Cocytus hits much harder. Grenadier is a nice bonus for all the kills you’ll make with this, and who knows…maybe you’ll score some aerial kills… This gun can be reordered this week, so there is no reason why you should pass this up. It’s a rare sell at that, so pick this order up. Redeem/Reorder/Save: Reorder [b][i][u]Kumakatok HC4[/u][/i][/b] Roll 1: Fastdraw/Steadyhand/Truesight AoO Lightweight/Injection Mold Outlaw/Underdog Roll 2: Fastdraw/Quickdraw/Truesight LitC Lightweight/Braced Frame Firefly/Underdog Roll 3: Fastdraw/Quickdraw/Sureshot LitC Snapshot/Injection Mold Outlaw/EotS Recommendation: Roll 2 or Roll 3 All of the rolls lack a Range perk, & the Kumakatok NEEDS range. However the gun can be reordered this week, so why not play around with Roll 2 (Warning: A Firefly + LitC proc may crash your game.)? Braced frame helps LitC proc more as it reduces your mag size, this is a ridiculously stable HC. Shame that stability on HCs really isn’t that needed. Firefly however, that’s just an awesome treat. If only the base range wasn’t that of a Shotgun. Redeem/Reorder/Save: Reorder [b][i][u]Thesan FR4[/u][/i][/b] Roll 1: Void Spark/Torch Replenish Skip Rounds/HLS Rangefinder/Surrounded Roll 2: Arc Candle/Torch AoO Quickdraw/HLS Life Support/Exhumed Roll 3: Arc Spark/Torch AoO Enhanced Battery/Injection Mold Rangefinder/Exhumed Recommendation: Roll 3 This is honestly a really nice roll. It’s a roll of all bonuses. This FR hits HARD, so you will be benefiting from AoO quite often, Enhanced Battery gives you 1 or 2 more rounds, & Rangefinder to extend range & tighten up the spread/spray of your shots. If you are tired of waiting, redeem this order. Otherwise, wait for next week. Redeem/Reorder/Save: Save [b][u]Hakke[/u][/b] [b][i][u]Judith-D[/u][/i][/b] Roll 1: Fastdraw/Sureshot Crowd Control Outlaw Hand Loaded/EXR/Reinforced Barrel Roll 2: Fastdraw/Steadyhand Surrounded Rangefinder Hand Loaded/EXR/Smallbore Roll 3: Truesight/Steadyhand AoO Rangefinder Snapshot/EXR/Oiled Frame Recommendation: Roll 1 [God Roll] Now THIS is a Judith! Crowd Control is a monster on this HC, paired with Outlaw to cancel the Judith’s slow reload, & then perfectly meshed with Reinforced Barrel (Hakke cannot roll Rifled Barrel. Sorry PVPers.) for range. You have a killing machine. Truthfully Feeding Frenzy would be better, but this roll does NOT drop often. The added DPS from Crowd Control should help this gun pop heads consistently, even without the buff this gun OHKs Nightfall enemies. So, trust me, Crowd Control will be a near permanent buff. Redeem/Reorder/Save: Redeem (Hopefully he’ll sell the order again next week…) [b][i][u]Jingukogo-D[/u][/i][/b] Roll 1: Arc CQB Ballistics/Aggressive Ballistics C&P Rangefinder Flared Magwell/Fitted Stock/Rifled Barrel Roll 2: Solar Smooth Ballistics/Accurized Ballistics AoO Rangefinder Flared Magwell/Hand Loaded/Rifled Barrel Roll 3: Solar CQB Ballistics/Field Choke C&P Relentless Tracker Flared Magwell/Perfect Balance/Rifled Barrel Recommendation: Roll 2 AoO is pretty nice on Shotguns as it allows you to regain your melee & grenade quicker, which can be a lifesaver if you are in shotgun range. Rangefinder + Rifled Barrel give you some well needed breathing room. However, this gun has 3 in the mag. You would actually be better served using Flared Magwell so you can keep pumping out the pain unhindered. This gun is actually a beast, but like many Hakke guns it is temperamental. This gun can be reordered this week, so why not give Roll 2 a shot? Redeem/Reorder/Save: Reorder [b][u]Suros[/u][/b] [b][i][u]DIS-43[/u][/i][/b] Roll 1: SLO-19/SPO-26/SPO-57 Hammer Forged/Appended Magazine Rodeo Lightweight/Injection Mold Roll 2: SLO-19/SPO-28/SPO-57 HCR/Feather Mag Outlaw Lightweight/HLS Roll 3: SLO-19/SPO-28/SRO-37 HCR/Appended Magazine Rodeo SPS/HLS Recommendation: Roll 2 HCR + Outlaw is a devastating combo. Adding in HLS for a significant boost to stability makes this a very reliable SR that will stop your enemies (even Yellow Bars) in their tracks. The slight penalty to range from HLS is made up by Outlaw’s ridiculous reload speed. The other rolls have Rodeo, & while it helps, Outlaw is 10x more useful. Redeem/Reorder/Save: Redeem (Save if you’re hunting a God Roll.) [b][i][u]JLB-47[/u][/i][/b] Roll 1: Void Warhead Verniers/Soft Launch/Hard Launch Heavy Payload/Flared Magwell G&H Javelin/Quickdraw Roll 2: Void Warhead Verniers/Linear Compensator/Hard Launch Heavy Payload/Speed Reload Who’s Next Javelin/Lightweight Roll 3: Void Warhead Verniers/Smart Drift Control/Hard Launch SPS/Flared Magwell Tripod Javelin/Snapshot Recommendation: Roll 1 Suros’ Star Armsday Weapon if you ask me. This was actually very hard to call. The deciding factor really was G&H vs Roll 2’s Who’s Next. All 3 Rolls are capable of nearly maxed Blast Radius & Velocity (Insane…) with Roll 3 falling just a pinch short. Now, Who’s Next will most likely proc when you shoot something with this monster. Seriously, things will die when you fire this thing. However G&H will be more consistent, and seeing as none of the rolls have tracking, you will have to aim manually so missing is very possible, G&H will help negate human error. Tripod is nice, but honestly the reload on this is amazing for a RL. If you need a good Void RL, pick up Roll 1. If you are waiting for one with Tracking & of a different Element (Arc in my case.), hold onto this order. This is a VERY rare sell, so don’t redeem it unless you need it or the roll is perfect for you. Redeem/Reorder/Save: Redeem (If you need a good Void RL), Save (If you want a different element or Tracking.) [b][i][u]Next Week’s Orders[/u][/i][/b] [u]Cocytus SR4[/u]: Order A rare order. This SR is reliable, powerful, easy to use, decent to master. With the correct rolls it can rival the Chaos Dogma. Don't pass this up. [u]Kumakatok HC4[/u]: 50/50 A decent starter HC, stable, easy to use, quick to reload. With the right rolls it can be a diamond in the rough. [u]Uffern HC4[/u]: Order Omolon's Prized HC; this HC is powerful, quick to reload, accurate, reliable. Order this. [u]Jingukogo-D[/u]: 50/50 A decent & reliable placeholder Shotgun. It has 3 in the mag, hits like a semi-truck, & is oddly smooth to use. A placeholder for a Last Ditch, Party Crasher, Mapador, or Exotic. [u]Aoife Rua-D[/u]: Pass Hakke Snipers are not worth your time. They lack many of the perks needed to excel. They cannot roll: Firefly, Triple Tap, Clown Cartridge, Casket Mag to name a few; they also have very low mags. ______ Thats it. A decent Armsday. TBH, between 4 & 6 am these all had different rolls. Server must have rebooted, or a dev edited them into junk. We had some good stuff before 8am (cst). Have a wonderful week.

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