[quote]
The mechanics in VoG and CE were "flexible" enough that if someone died, you could change strategies and continue the fight.
But with Kingsfall, the mechanics were so rigid and so punishing that ONE mistake was enough to cause you to fail. [/quote]
These two sentences sum up very well why I didn't really like KF (but I didn't hate it). With KF, I've even amend it to say that even if no one dies, if you -blam!- the mechanics up more than a tiny bit, you likely have to wipe.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.