Well it's not an exploit. It's a tactic. But tracking grenades are pretty annoying. I main hunter and I refrain from going blade unless I'm feeling extra scrubby. It's so easy. And shinobus shouldn't have given two grenades. That was a bad design strategy.
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I feel as though if things were op everyone would use them. But it everyone is.
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It's terrible how certain changes to classes can completely make some nades and abilities in general useless. People will always want to use what works best. There are so many variations in this game that it's impossible to balance weapons and classes to everyone's liking. Skip nades chase for too long and I often can't outrun them even with max agility. But if their relentlessness were nerfed, we would get even more ticked off at people running sticky nades.
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Sorry stupid auto correct. That sentence above came out way off. Lol