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#Gaming

Edited by Owl: 12/14/2016 9:48:36 PM
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Owl
Owl

Design a Titan! (Titanfall 2)

We're trending! Example of Titan design post: :Name: :Chassis Class: :Visuals: :General Info: Playstyle: :Primary Weapon: :Defensive Ability: :Utility: :Offensive Ability: :Core Ability: :Ability Modifiers: :Titan Modifiers: (Same for all Titans, just state default unlocked one.) :Titanfall Modifier: Cheers~ I have now made my very own Titan: Era (Or some other time related name) Ogre chassis Looks like a very old chassis, with Steampunk gear elements. Has chains hanging from faceplate, like a beard. An elder Titan; uses time to twist his foes. Slow and bulky. Primary Weapon: Cog Thrower: Shoots scrap gears at enemies, which will deal subtle DoT. Primary function of the gun is to embed scrap into enemies; has limited ammo which will stay in enemies until first ability is used. Utility: Time Wrought: Wrend your enemies of scrap be bending it back in time; all ammo sent out is replaced in magazine (and removed from enemy Titans.) Defensive Ability: (???) Put up a transparent clockface, catching all projectiles thrown at it. Every three projectiles it catches adds another permenant round to your Cog Gun, until Titan death. Offensive Ability: Send out a time warping cog in a straight line. Pressing the ability button again will send it back in time to it's release destination. You can do this as many times as you would like, until the timer for it being activated is run out. Modifiers are to come.

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  • Name: Hellbat Chassis Class: Atlas Visuals: imagine a Batman themed Titan General Info: Hellbat is always prepared for every situation, he can take on enemies at close or long range, and escape when outmatched faster than you can blink. Four bars of health, one dash default. Primary Weapon: Explosive Batarang Launcher, semi-auto, holds 24 Batarangs per clip, regular fire shoots three at a time with a small spread, zooming shoots one with much more velocity, but with a slight damage reduction. Defensive Ability: Dash Boost, maximum dashes increased by three for ten seconds, and dashes recharge 75% faster, allowing for incredibly fast escapes. Utility: Smoke Bomb, creates a large cloud of smoke for ten seconds, obscuring the vision of enemy Titans, while giving yourself and friendly Titans radar vision, can be used offensively or defensively when paired with other abilities. Offensive Ability: Electric Fists, charges your fists with electricity for ten seconds, boosting melee damage by 50%, can counter enemy Titan melees if timed correctly as they are meleeing you, if a counter is performed while an enemy Titan has less than 25% health, you will perform an instant execution. Core Ability: Drone Core, releases a massive army of tiny Bat-Drones that seek out enemy Titans, attach themselves to them, and explode, dealing massive damage. Ability Modifiers: Charged Explosives: Batarangs are charged while aiming, but will automatically fire if charged too long. Mega Dash: while using Dash Boost, dashes will cover twice the normal distance, but only recharge 25% faster instead of 75% faster. Shadow Fighter: increases damage of primary weapons by 20% while in range of a Smoke Bomb, but also reduces damage resistance by 20% while under the effect. Hunter Drones: Bat-Drones sent out by Drone Core will also seek out enemy Pilots and AI enemies. Titan Modifiers: default modifiers Titanfall Modifier: default modifiers

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