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originally posted in: How to improve Trials of Osiris
11/8/2016 1:24:43 AM
3
[quote]Locking out people from Trials of Osiris, when they went flawless.[/quote] No. Trials should not be easier than it already is. People will just not finish there passage until the last day so they can run as many times as they please. [quote]Skill based matchmaking or connection based Matchmaking only. No hybrid.[/quote] Skill based matchmaking. One team should not get slaughtered by another. [quote]Reconnect option to the same team when you get kicked because of a DDOS or an error.[/quote] If you get ddossed or dossed once what is going to stop them from doing it when you join back? [quote]Implement dedicated servers just for Trials of Osiris (impossible to do in Destiny 1)[/quote] Every crucible mode should have dedicated server's in D2 for crucible to even come close to competing with other big pvp title's. Even Cod supposedly has dedicated server's. [quote]Side (where you respawn) switching after each round.[/quote] This or actually make the maps semi-even. [quote]Remove overshield when reviving. Dying should not be rewarded.[/quote] I agree or even remove revives all together trials should be hardcore.
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  • Thanks for the comment! Btw. CoD doesn't have dedicated servers :P

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  • Every year they say they do but no one knows for sure. At least when somebody lags in cod they stay in one spot and don't teleport. If you lag in destiny you have a major advantage.

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  • [quote]At least when somebody lags in cod they stay in one spot and don't teleport. If you lag in destiny you have a major advantage.[/quote] With dedicated servers, they just get kicked :)

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