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#feedback

10/21/2016 6:55:38 PM
15

Buff The First Curse

The First Curse needs some buffage... Yes, I know how to use the gun. Let's get that out of the way. My technique is quite flawless. Come up against yours truly and you'll probably get the ole 2 shot death....from across the fricken map. Wiping out a team, with the First Curse, is a thing. My observations about this weapon is solely based on time to kill and time to live. That said, the Gun has Horrendous Time to Kill, times. Bloom and recoil are extreme problems for this Exotic Gun's time to kill. You have to wait for the gun to reset after each shot. In that time between shots almost every other gun in the game, in competent hands, will absolutely murder you. In between shots. It's silly. At optimal range, a titan can skate right up to you, and shoot you in the face with a Universal Remote. A Warlock will Dhalsim punch you in the teeth. All in between shots. Forget reloading! There's no time!! Because of this, I've noticed some serious differences in how I have to use the gun depending on the class and even subclass I'm playing with. For starters I have a much, much higher Time to LIVE when I'm on my Titan or Warlock. While my Hunter is by far a much better shooting experience. Titan and Warlocks have shields. Having a shield, while using this gun is perhaps the MOST viable this gun can possibly be. As it's the Time to Live with this gun that's the problem. Because my own time to kill is so much HIGHER I can not go toe to toe, unless I use another weapon. But with a shield, I have that extra time to win a duel...provided I land my shots. If you miss a shot while using The First Curse it doesn't matter if you have shields or Jesus....vs a competent player you're gonna die. And that brings me to my request/suggestion/observation. The First Curse needs to give a shield when you get a kill. NOT health, an overshield. An overshield doesn't prevent the Last Word users from destroying someone with The First Curse. It doesn't stop multi-tool users nor HIGH impact snipers from killing you at range. Thanks

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  • I am not sure if you're serious or not but let's pretend that you are. This buff of yours would make the gun an absolute OP monster. Your "time to live" jibberish does not make any sense either. Hunters can get just as much armor as warlocks (unless The Ram is used with full armor but that isn't really a very good idea since warlock is sooooooo slow and clumsy even with decent agility stat). Full armor Striker is the only thing that can get over 200hp I believe, maybe Defender also with Void armor chest. The point is that mid RoF HCs can 3 tap you (1 headshot, 2 bodyshots, 200 damage in 0,84 or 0.86 seconds, I don't remember) just as easily as a titan or warlock unless builds mentioned above are used. Just face it, the low RoF HCs are bad for competetive PvP and there is nothing that can be done about it without making them OP. Low RoF HCs have 1,00 second TTK with 1 headshot and 2 bodyshots unless you are shooting a VERY low armor hunter or warlock. That's their own fault for using so low armor, you can even OHK low armor enemies with Devil's Dawn bodyshots. The bottom line? Just buy the vendor roll Palindrome if you don't have Eaysluna or Lord High Fixer with rifled barrel and rangefinder. That way you can use Truth or some other exotic as well.

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