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Destiny

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10/3/2016 1:10:22 AM
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Destiny Class Concept: Faerie

I'm not sure if this is the right place to post this, but, I've decided to post this anyway. I don't expect this to be in Destiny 2, I'm doing it for fun. Everything is subject to change and only one subclass is 50% done [b]Class Name:[/b] Faerie [quote]By harnessing the finest, most distilled light, the faeries are able to dance across the battle whilst extinguishing the darkness with sheer beauty[/quote] [b]Subclasses[/b] Pixie<Solar> Fae who possess the sun's radiance shine brighter than their fellow guardians. Luring their enemy into a false sense of security. General concept involves healing Dullahan<Void> Truly of darkness, Dullahan are stalkers of the night. Rather toying with their prey than destroying them. General concepts involved debuff - Their equipment looks pseudo-royal. [i]Armor[/i] Class Item: Wings {Little metal 'shafts' on back that glow} Helmet: Crowns {Like a normal helmet, but very above fore head centric} Chest: Tunics {Think a mixture of hunter and warlock} Arms: Gauntlets {Nothing special} Boots: Sandal {Not technically a sandal, but very skimpy foot armor} - [b][u]PIXIE[/u][/b] Grenades: Stim Grenades A grenade that can stick to a player. Causes immediate shield recovery for 4 seconds AND slightly increases dmg. Tap to inject on self, hold to throw to other player. Sunbolt Grenade: A grenade that causes a bolt of fire that chains through enemies. Anointed Grenade This grenade creates a flaming circle on the ground. All allies in it get a little over shield while all enemies get procced. - [i]Jump[/i] Dew Prance A leap forward followed by a slowed descent depending on if there's ground beneath you. Think a ballerina doing that leap thing but way higher and longer. Wings glow whilst doing this Falling Angel: All Descent is slowed Dew Leap: Increased Distance Dew Dance: Allows a second prance be done in mid-air - [i]SUPER[/i] Hallowed Ground of Oberon [spoiler]Unintentional warframe reference[/spoiler] The pixie makes a circle around them, giving all guardians in it the Saved buff. Which has little overshields, (Not close to ward of dawn) , little extra dmg, proc immunity, boosted cooldowns, and refills all ammo, even heavy. Generates orbs from 'saved' player kills - Cursed Ground of Oberon Slows down enemies as well -Heavenly Ground of Oberon Buffs shield regen. -Searing Ground of Oberon All enemies get burn procced - [i]Melee[/i] Fairy Dust In a slapping motion, Pixie throw out condensed bits of light, stunning enemies while dealing slight damage in a short range briefly. Sleep Elongates the stun duration Poison Increases damage, but reduces stun duration. Gale Pushes enemies back but, reduces stun duration. - Stat 1 Regail - Training focused on all attributes. Play- Training focused on battle recovery and toughness. Laughter - Training focused on toughness and speed. Passive 1 Confidence -each enemy stunned with fairy dust speeds up your reload speed. Relevant- 'Nade player sticks give you immediate shield recovery Helpful- Causes Hallowed Ground of Oberon to create more orbs of light Potential Passive -Fleet Footed: Being barefooted increases agility by 5 W-I-P So, Feedback? [spoiler]Changelog[/spoiler]

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  • So why are we trying to add tinkerbell in Destiny? As much as I loved tinkerbell when I was little, I don't think it should belong in a shooter. I do have to admit, some stuff could be a good idea.

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