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10/1/2016 12:57:15 AM
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Can you please explain your reasoning as to why you don't believe there is a cooldown timer? Please understand I am not looking to discredit your belief in any way whatsoever, I am just looking for clarity and understanding of the matter, just like you. But saying that there is no cooldown timer because it's RNG is not an explanation, and seems wrong to me. Can you please shed some light on this topic? Here's an example of how a cooldown timer on 3oC can affect the exotic drop rate RNG. Let's say the usual, Sans-3oC odds of getting an exotic are 2%, so 2 out of 100 of the RNG roll will give you an exotic. Now let's say the 3oC makes those odds 25%, so 25 out of 100 of the RNG roll will give you an exotic. Now let's say there is a cooldown, and a subsequent rapid use of a 3oC only makes those odds 10%, so 10 out of 100 of the RNG roll will give you an exotic. And another subsequent use of 3oC makes those odds 5%, so 5 out of 100, and each new 3oC used only gives you 5%, until the cooldown has passed, at which point the next 3oC gives you another odds of 25%, so 25 out of 100 drop chance. That's an example of how a "cooldown timer" on the 3oC can affect the RNG. Care to explain your point of view?
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  • From experience I can say there is not. During the Rise of Iron story mission with the three ultras I grinded those with friends and got excellent drop rates. Like 1 exotic every three kills.

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  • If there was a cooldown, then the faster you use the coins, the less exotics you get. But most of the time, I can grind strikes over a few days and get a drop after 15 coins, yet play Crucible and get a drop after every 4 to 6 coins. Sometimes I get 2 back to back. I guess the only way to prove or disprove a cooldown (as well as find what that time is) is to do this. Have 100 coins. Pop one then defeat an Ultra in one minute, exactly every minute. Record how many exotics drop and that will be your percentage. Then have 100 coins, and use one every 2 minutes. Then 3, then 4 and so on. If there is a cooldown, the chance of an exotic should increase the longer the gap between coins. As soon as the chances become even (ie using a coin every 7 minutes has about the same odds as using it every 8, 9, or 10 minutes) that will be the cooldown.

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