Should bloom be removed? Before you answer, please completely watch Triple Wreck's video linked above. Should RNG be restricted to how many hundreds more crucible packages I have to open before I get a longbow, or should it also have an even greater influence in winning or losing a gunfight than skill?
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Edited by Hagalaz-27: 9/12/2016 2:53:21 PMIt should either be nonexistent or else they need to make the dammed reticle dynamic and actually reflect the size of the bullet's impact probability cone (edit: example: the way automatic weapons in games like Halo show the reticle expand the longer the weapon is fired). But if they keep bloom, they need to implement it for all weapons across the board. Or better yet, if Bungie wants players to slow down and aim, maybe make the recoil animation last until the sight picture settles on target again. That way you know when you're clear to take the next shot. It's one thing to nerf range or other weapons stats. It's quite another to change the way an entire class of weapon HANDLES, and HAS handled since beta.