That's how they kept everyone from noticing how small it is.
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Exactly
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And the Plaguelands are even smaller. Guardians who buy that crap DLC will be through it in no time, but Bungie could not make it a restricted zone or get clobbered for it.
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I've been saying it for months. Oh well, a fool and his money are soon parted.
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Edited by TheShadow: 9/8/2016 3:14:17 PMYeah, loved how they added the background scenery. Made it look bigger then it was knowing it's not playable content. It's like the strike when you fight the brothers. Along the Bridge and all the thralls come running at you. If you stop and look around you would notice that there's Mass amount of scenery there and you can only walk on the bridge.
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I think you are talking about the sunless cell strike. Bungies levels are in essence long tunnels with one ore two doors to open and a boss room at the end. It's 100 percent Diablo from an fps perspective. Everything else is big rooms with always respawning mobs.
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Edited by TheShadow: 9/9/2016 1:38:52 PMOn that ship there is only two places like that you actually interact. The rest of the ship is like the cosmodrome. Whole bunch of scenery with a character here and a character there and one ten miles away from where your at. Bungie waste time on too much scenery in this game and not actual playable content when it comes to the ship and planets. This is Bungie's idea on changing things up. Lets replace the old reskind public events with new reskind public events in the exact same spots on every planet and call it new content. Wtf is wrong with this company? Seriously, there has been nothing to do in the last 2 years on any of these planets. Wait, they covered the cosmodrome and snow. Changed the scenery in some areas but you are still trapped in their idea of a planet that is a spec you play in out of an entire planet. Because they refused to open up the boards and actual expand the content that is playable content. Now for the next couple of years ago to be stuck looking at snow and nothing else to do. This company has been screwing over the PvE aspect of this game so much that it's not even worth making the PVE aspect of this game.
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EXACTLY.
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Sometimes... Less is more. There are parts in cosmodrome which are empty but good for sparrow fun. I don't want same in dreadnauht. I think less space has its own fun for sparrow.
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When you tout a dlc to be as large as the vanilla game, less is not more.
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You know where else "less is more" doesn't work? When making sweet, sweet love to my honey bunny. I mean, if she can't finish in 30 seconds like I can then that's her problem, right? I thought it was a race. Is it not a race? I thought it was a race. Man, I win all the time...shit. Am I doing it wrong? I feel like I'm doing it right...shit. I think I'm doing it wrong. Dammit.
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Edited by Crota bin Oryx: 9/9/2016 7:26:23 AMOn that analogy... Sparrow on Dreadnaught is like foreplay (or afterplay) when you can't give more.... Good luck in The Dark Below! [spoiler]I agree with you but couldn't resist replying with this![/spoiler] [spoiler]No offence intended...[/spoiler]