He's not trashing bun gie for not putting it in the game He's trashing the lore itself. Its defintely very solid and creative video game lore.
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No... in this you are completely incorrect. I'm not making fun of the lore, I'm making fun of the process of creating the story for Destiny. You seem to be taking this very personally. As for the grimwar, I think it's interesting, and I think it would make an interesting supplement to a story, but as the primary vehicle for telling a story I find it very limitted. Forgive me, but I'm about to use a sports analogy. Telling the bulk of Destiny's story through grimwar in the form of anecdotes is like trying to understand what is happening in a football game over the radio with 90% of the commentary being done by the color guy. As much as I love to know interesting and relevant tidbits about the history of football, I'm not listening to get a history lesson. I'm listening to the game. A good color commentator can explain rivalries, losses, and triumphs to ad emotional context to the game and give you a richer experience, but if you don't know who the quarterback is, or even really what the rules or the goals are, ... who cares what his grand dad did. So no, I'm not trashing on the Grimwar. I'm trashing on the way Bungie has so far chosen to deliver a story.
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My point is that 80% of players probably don't even know half the lore due to its delivery and as such it effectively doesn't exist as much of the players see it. The app is a cool companion idea but having the grimoire in the game itself would probably expose a lot of the lore to a lot more players