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#Gaming

Edited by Tartan 118: 8/20/2016 2:02:22 PM
12

Can't kill progress

Deus Ex: Mankind Divided is almost here, ladies and gentlemen and transgenders and cybenetics, and it's looking fantastic. I just hope it can go above and beyond the original to deliver hopefully my favourite scifi RPG ever. No, I don't like Mass Effect very much. The first wasn't flawless; boss battles are the obvious sore thumb, but then they said 'every objective can be completed in any way'. Except I came to a bottleneck where I [i]had[/i] to hack into a police officer's, um, office. But my hacking level wasn't high enough, so I had to grind around for Praxis Points in order to level up. Though I've recently been informed you can just schmooze the guy into letting you in. Ok. My third big gripe was the ending(s). For a world with a narrative and gameplay structure so built upon foundations of choice and consequences, it was pretty disappointing for all three endings to deliver basically a conceptual cutscene with Jensen narrating the philosophical, existential reasoning for the player's choice. I wanted to see, y'know, shit go down in Detroit and Hengsha, places we'd actually been and had grown familiar with and attached to. But yeah. The art style, the [i]incredible[/i] music. The layers of choice and the design of the missions. The rich and nuanced story. HR was brilliant, one of the many standouts in a year that included Portal 2 and Skyrim, and I hope MD stands out in another year packed with blockbusters (Uncharted 4, NMS, TF2, BF1, The Last Guardian, etc.). Can't kill progress.

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