I don't find it to be that inconsistent. The times I go negative is a direct outcome of joining late when the enemies have supers and heavies. Super/heavy kills can rinse and repeat a coouple of times before I even have a chance to scout the map and see what my team mates are doing or where to go. The latter is the main reason I really hate JiPs because when you're in a game from start - winning or losing - you get a feeling of how the match is played and you're able to adjust to that with a lot of time left on the clock. When you join late you're just dropped in the middle of the battle - with no clue of what's going on - and there's hardly any adjustment period. So by the time you find your bearings you don't have time to make up for those 3 in a row super deaths you just had.
Hence, they really need to turn off stats for JiP. JiP's are rendering stats completely moot and if you're a solo player like myself - who's forced to JiP a lot - it really leaves a mark. Or even better, allow us to turn off JiP'ing. I'd personally rather play three people down - because people on my team decided to quit or DC'ed - than having to JiP 50 % or so of my matches.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.