Y1 wasn't perfect, but I have enjoyed it FAR MORE than Y2, which really gives us no incentive to keep playing like we did in Y1. No need to be on every Tuesday to run your nightfalls/heroics. No reason to repeatedly run the raids over and over. No endgame loot that was so enjoyable that we just kept playing even when we had it all.
Sure, Y1 was often frustrating. You couldn't get exotics anywhere but Xur, Raid, the nightfall, and if RNGesus was feeling particularly generous, MAYBE once in a blue moon in PVP. But the raid gear was legendary and still trumps anything we have TODAY in all manners (except for light level) and the endgame exotics really made a difference. Those items gave you the ability to do stuff in half the time it would take you to do the same activity without them.
And because they made the game so much easier, it was much more appealing to reach out and help your fellow guardians through their first encounters with Aetheon/Crota.
You may consider HoW the high point of Y1, and there is a legit argument for that. Everything was relevant after HoW because of Etheric Light. But by that point in time, I had pretty much everything I wanted, and I hated both PoE and Trials. So HoW made me quit until they announced the moments of triumph. I did enjoy the awesome power of shotguns in PVE and PVP though.
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