Good day fellow Guardians!
Below, I have a TON of official info from Game Informer's September 2016 issue!
[url=https://www.gameinformer.com/p/riseofiron.aspx]Game Informer Hub[/url]
I would GREATLY love to hear your thoughts about this in my stream! I have more detailed info to share here as well. [url]https://www.twitch.tv/nobodyjustbrad[/url]
***I am also giving away TWO (2) more copies of Rise of Iron (either console) soon. Type !giveaway in the Twitch chat for more info!***
[b]Due to character limitations, I have split this post to ensure all information will be covered. Please see the linked posts below for moved Topics.[/b]
[u][b][i]RELATED POSTS[/i][/b][/u]
* [url=https://www.bungie.net/en/Forums/Post/210357434]Gear Thread[/url]
* [url=https://www.bungie.net/en/Forums/Post/210357424]Media Galleries[/url]
* [url=https://www.bungie.net/en/Forums/Post/211153544]Crucible Thread[/url]
[u][b][i]DETAILS[/i][/b][/u]
[u][b]Miscellaneous[/b][/u]
- Xbox One [url=https://store.xbox.com/en-US/Xbox-One/Bundle/Destiny-Rise-of-Iron/672fb55c-db78-4800-b394-bf02ab83962a]Digital Pre-Orders[/url] are available! (Must be logged in to order)
- Release date: September 20th, 2016
- Level cap stays at 40
- New max Light is 385, Hard Mode Raid release "some weeks after launch" increases light to 400
- [url=http://imgur.com/q3iPAMC]Efrideet[/url] confirmed to still be alive. Will be an important character. More info on her soon after RoI release.
- * Destiny is now on [url=http://gamebattles.majorleaguegaming.com/games]MLG Gamebattles[/url]
[u][b]Interface[/b][/u]
- * [url=https://www.bungie.net/en/Help/Troubleshoot?oid=45081]Clan Rosters[/url]
[u][b]Environment[/b][/u]
- New Social Space: Felwinter's Peak
[spoiler]- Secret area inside
- [url=http://imgur.com/zKDdRIL]Bells to ring[/url][/spoiler]
- [url=http://imgur.com/PraY14y]Axe[/url] & [url=http://imgur.com/K0BPhLe]Shock Cannon[/url] Relics
[spoiler]- Axe Relics use Ammo
- Axe Ammo regenerates with light attacks, drains ammo with heavy attacks. When above a certain ammo threshold, deals double damage.[/spoiler]
- False chests that present a danger when opened
- SIVA Clusters to collect (Like Clacified Fragments)
- More Dead Ghosts to find
[u][b]Activities[/b][/u]
- 5 campaign missions, plus additional missions
- Campaign will have you fight to [url=http://imgur.com/N1ziSY9]secure Felwinter's Peak[/url] before it becomes a Social Space
- New [url=http://imgur.com/a/PQgv4]"The Wretched Eye" Strike[/url] unlocked after completing a quest
[spoiler]Varies each time you play it. Each playthrough opens different doors spawning varied enemies. Boss seems inspired by [i]Frankenstein[/i].[/spoiler]
- Two other strikes refreshed
[spoiler]- "Devil's Lair" Strike: [url=http://imgur.com/8sEVNBF]Sepiks Perfected[/url] with SIVA enemies and new story thread and dialogue.
- "Summoning Pits" Strike becomes "Abomination Heist", with a far more threatening encounter.[/spoiler]
- Strike-specific loot easier to collect
[spoiler]Strike Playlists and Nightfalls can drop a "Skeleton Key". This key is used to unlock a "Strike Hoard" that spawns at the conclusion of any strike. Guaranteed to drop a Strike-specific loot item for that Strike.[/spoiler]
- New Arena "[url=http://imgur.com/a/FkpnG]Archon's Forge[/url]"
[spoiler]Utilizing Court of Oryx-like summoning system, pits Guardian Fireteams in a 5-minute, wave-based encounter. Culminates into boss battle that drops exclusive Forge loot.[/spoiler]
- New zone "Plaguelands": high level patrol zone south of the Cosmodrome
- [url=http://imgur.com/a/PQgv4]"Wrath of the Machine" Raid[/url]
[spoiler]- A continuation of the main story, focusing on SIVA and the Devil Splicers
- Focuses on constant mobility
- [url=http://imgur.com/4p70oNN]DEATH ZAMBONI[/url] !!!
- Numerous outdoor encounters
- Opens September 23rd
- Chief theme is "collision or 'smashing shit against other shit' "[/spoiler]
[u][b]Enemies[/b][/u]
- Enemy behaviors and appearances teased
[spoiler]- [url=http://imgur.com/zjcmPsb]Splicer Dregs[/url]: mechanical peg legs and throw SIVA-powered grenades. Upon death, a seeking energy projectile erupts from the body
- Vandals: berserk mode similar to Ogres, where they recharge health and charge towards the Guardians
- Shock rifles no longer seek, but instead travel at much faster velocity
- Wire Rifles now fire a devastating triple blast
- [url=http://imgur.com/0XqhxHE]Servitors[/url] get re-skinned to appear angular
- [url=http://imgur.com/AqSFRPI]Splicer Walkers[/url] glow with red energy, firing seeking cannon shots, and summoning additional SIVA clusters[/spoiler]
[u][b]Future Content Schedule[/b][/u]
- October 2016: Festival of the Lost Event: new quests and masks
- December 2016: Sparrow Racing League with an unnamed alternative for players who don't like racing, new maps, old maps returning
If you have any links to info I may have missed, please send it to me in a Private Message.
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Those artifacts are going to be game changing. Depending on a few though idk. ~the turning enemies into allies is for 30 seconds and is limited to "low power minions." If this means only on red healthed enemies it's going to be over looked easily. ~highlighting enemies with full super/low health. If this highlights people In a similar way to hunters do with keen scout but for all allies it will be good. If it's only for you it's going to be overlooked. ~near by allies recharge super fast. Seems like it's going to be OP as heck or underwhelming. ~rids you of your super, gain an additional nade and melee, massive stat boost, orbs recharge nades and melee. Probably going to be the most used one. If the stat boosts are not +3 or more to your armor, str, recovery it might not be worth running. At the same time this might start letting people survive golden gun again. I hope not. ~the no sprint delay is nice and all. But I don't see this being hugely beneficial for anyone unless you shotgun rush/main the universal remote. Really this should probably just be applied to the whole game. As for exotics I'm willing to bet every single new exotic armor we get is going to be the cut exotic armor that didn't make it into the taken king like it would've. i'd be really surprised if we had any actual new exotic armors. Hopefully sunsingers get buffed since an artifact directly counters them. we don't need sunsingers to be even worse. Lastly for iron lord armor I hope none of the pieces are locked behind beating hard mode once. At least the armor is unlocked account wide.