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Destiny

Discuss all things Destiny.
Edited by zeroknight101: 7/28/2016 4:08:44 PM
22

The Big Maps Are Wanted!

I remember when I started Destiny back when it came out and clash and control had a nice map rotation. Not a lot of maps back then, but there was a nice mix of small, medium, and a course big large maps. Now a days the only decently sized map is Shores of Time and a dreadnaught map, but those aren't like the big wide open ones that once existed. I know they exist and it be nice to have that kind of rotation again. Maps where you can have close quarters combat and then a nice large open map made for those times you like to just snipe people. I know the shotguns would hate this idea, but I like to bring variety back to the crucible as well as the fun. Who's with me and what big map do you miss playing on?

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  • Big maps are not wanted. With the current game types we have in Destiny they dont fit in with big maps, the game play goes far to slow. Remember Bastion, first light and there was another one which they would use for Combined arms games... well they were on the control rotation for a while but its was completely shit house. You die and respawn 45minutes away on the other side of the map, you then get your sparrow out and zoom across the map telling everyone where you are and where you are heading. Then we have the problem with games not being 6 v 6. I can remember a 4 v 4 game of control on these maps and because its such a big map and your looking for 4 other players the game always finished form the time running out. id even say that 6 v 6 on these maps is still not enough player.

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