Bungie have no idea what they are doing when it comes to nerfs. They look at numbers and try to interpret what they mean then make changes based on what they think is happening. These nerfs cannot be based on actual in game testing.
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[quote]Bungie have no idea what they are doing when it comes to nerfs. They look at numbers and try to interpret what they mean then make changes based on what they think is happening. These nerfs cannot be based on actual in game testing.[/quote] Exactly!
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Believe it or not but Bungie is actually getting better with there nerfs. I use to be like you, always saying that they have no idea what the hell they are doing but they are getting better. This update is a perfect example of it, all the changes were necessary for the game.
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Another example of bungies ineptitude is how they nerfed the entire high rate of fire autos rifles when only DoP was slightly op.
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I respect your opinion however I can't see how the twilight garrison nerf for example, was necessary.
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If they nerfed shadestep than they had to nerf the garrison.
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Garrison allready has drawbacks, such as taking up an exotic slot and only working in the air. I don't even think shade step needed a nerf!
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And it also had a cool down unlike Shade Step. I just want to add that I did not find fighting a Shade Stepping Hunter that annoying as everyone claim.
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[quote]If they nerfed shadestep than they had to nerf the garrison.[/quote] Except, it isn't like the Garrison perk was something Titans had inherently. We required giving up an exotic slot for it. A pretty good hands-off for double evade. Hunters could keep their double evade and use an entirely different exotic to Graviton. They shouldn't just look at it at face value, but all angles.