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6/2/2016 6:25:50 AM
5

Firebolt grenade edits?

So recently, the number of those complaing about warlocks has dramatically increased, mainly because of firebolts. As a suggestion, we could let ToM + VF combo inflict the same amount of damage in a shorter period of time. We could also decrease the range on firebolts. I would love to hear your suggestions but try to avoid something that would get them nerfed to the ground like a subclass you may or may not know. Try to avoid direct impact changes. Have a nice day!

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  • They shouldnt change. The class itself has nothing going for it apart from the grenades, the melee shield has been nerfed in the last update, the self res animation takes about 45 minutes before you can move and is super easy to shut down. If anything the ONLY thing that should change is Voidfang Vestments should only work on the void walker class. This would stop the amount of grenades being thrown every round in ToO.

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  • I kind of like the idea to slightly reduce the range of firebolt when using viking funeral. Something like from 8m to 6m or so

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  • I use solar grenades. I would love for you folks to get your way and have the damage stay the same and the burn be faster. That way, by the time you release its a solar grenade, the first burn is already over and the second one can begin!

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  • No, no and no. Damage was already decreased.

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    • Edited by Teleyan: 6/2/2016 6:45:36 AM
      How about we drop the duration of smoke to 1 second, remove the speed reduction effect, and also put a 5 second cooldown on shade step? Plus a 2 minute cooldown on tether, which should only effect 2 enemies max qnd when tether is in effect the hunter's movement speed ahould be cut in half and incoming kinetic and solar damage should be tripled. Bungie should pin this thread at the top. Lets throw all of our great recommendations in it.

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